Draft Trainer

Wilds of Eldraine Limited Quiz

Answered: 0/20
Accuracy: 0
The Huntsman's Redemption
Average Picked At: 1.80
Total Times Picked: 5
Average Last Seen At: 1.56
Total Times Seen 9
Pro Rating: 4.0
Pro Comment: This looks good. It starts out as a 3-mana 3/3 and then offers lots of additional value. The Chapter II isn’t always going to be able to do something, but when you do have something expendable around to give up, tutoring a creature up isn’t too bad. Chapter III will make two of your creatures, including the 3/3 you got with chapter I, and maybe the creature you got with Chapter II, into very real threats. Most of the value here is from Chapter I and III, with Chapter II definitely not doing something meaningful most of the time, but I think the whole package is still really strong
Frostbridge Guard
Average Picked At: 10.39
Total Times Picked: 23
Average Last Seen At: 8.45
Total Times Seen 358
Pro Rating: 1.5
Pro Comment: This has somewhat passable stats, and it has an ability that is useful, albeit expensive. Tapping things does bring some extra value in this format, but three for the effect is kind of brutal. I miss the days of Master Decoy
Skewer Slinger
Average Picked At: 11.00
Total Times Picked: 35
Average Last Seen At: 8.99
Total Times Seen 397
Pro Rating: 1.5
Pro Comment: This makes X/1s pretty miserable as they can neither attack through it or block it effectively. Overall, it is definitely a defensive card more than anything, and that’s always a little awkward
Hopeless Nightmare
Average Picked At: 5.49
Total Times Picked: 43
Average Last Seen At: 5.46
Total Times Seen 230
Pro Rating: 2.5
Pro Comment: One mana to make your opponent discard and lose 2 life is an acceptable rate, and after that point the Nightmare is great fodder for cards with Bargain. It’s definitely a role-player, but something you probably want one of in Black if you have a few cards that Bargain
Blossoming Tortoise
Average Picked At: 3.33
Total Times Picked: 3
Average Last Seen At: 2.57
Total Times Seen 7
Pro Rating: 3.0
Pro Comment: There are creature lands in this format, but they are all rare, so the fact this buffs them and makes their activated abilities cheaper doesn’t come up a whole lot. It can reduce the cost of any lands ability and there are a couple at lower rarities that it definitely makes better and that will come up sometimes, but mostly, this is a 4-mana 3/3 that can help load your graveyard and ramp your mana. And…that’s pretty nice, but nothing really impressive.
Rotisserie Elemental
Average Picked At: 3.00
Total Times Picked: 5
Average Last Seen At: 3.67
Total Times Seen 21
Pro Rating: 1.5
Pro Comment: If you play this on turn one, it has an opportunity to do some significant damage and then give itself up with a couple of rotisserie counters on it. That will feel pretty good. But if you play it at any point thereafter…it gets a lot less good, because it just won’t be able to get in
Hylda of the Icy Crown
Average Picked At: 2.00
Total Times Picked: 3
Average Last Seen At: 2.88
Total Times Seen 9
Pro Rating: 2.5 // 5.0
Pro Comment: Stun counters and tapping are featured heavily in this set, including on the UW signpost Uncommon, so actually getting these abilities going is doable. And you’ll have to, because otherwise she’s just a hard-to-cast 4-mana ¾. I do think she probably needs a build around grade, because even your typical UW deck isn’t going to have so many tap effects for this to really get going. Although, I guess even if you just have like…two, you’re going to feel pretty good, as triggering this ability only a single time is more than enough for her to feel amazing. At that point you’ll have paid 5 for a ¾ and a 4/4 that can still threaten to do way more
Unassuming Sage
Average Picked At: 9.65
Total Times Picked: 34
Average Last Seen At: 8.42
Total Times Seen 359
Pro Rating: 2.0
Pro Comment: Neither of these modes is a model of efficiency, but the second mode does at least get synergy going for Celebration and Aura decks
Restless Spire
Average Picked At: 5.00
Total Times Picked: 9
Average Last Seen At: 3.84
Total Times Seen 28
Pro Rating: 3.5
Pro Comment: A 2/1 with First Strike can attack on a whole lot of boards, and the fact that this one is so cheap to animate is pretty amazing. Adding Scry as the attack trigger is definitely a nice addition
Elvish Archivist
Average Picked At: 2.00
Total Times Picked: 9
Average Last Seen At: 2.25
Total Times Seen 14
Pro Rating: 4.0
Pro Comment: This set is well-equipped for the Archivist to grow and for you to draw a lot of cards, as two of the biggest mechanics in the set are Monster Role and Food – which are Enchantments and artifacts respectively. I think most Green decks will be able to make this work, so it doesn’t really need a build around grade. It does have the problem of starting small, and it gets way worse when you play it late than if you play it on turn two
Food Fight
Average Picked At: 9.09
Total Times Picked: 11
Average Last Seen At: 6.56
Total Times Seen 42
Pro Rating: 0.0
Pro Comment: So, this lets you sacrifice your artifacts to do 2 damage with them. That’s…could be good, but there aren’t really enough Artifacts in Red for this to really work out. If you pair with one of the food colors it might do a little more work, but it still seems really hard to build around this
Glass Casket
Average Picked At: 6.22
Total Times Picked: 18
Average Last Seen At: 4.43
Total Times Seen 78
Pro Rating: 3.5
Pro Comment: This was in Eldraine the last time, and it was a card that just barely reached premium removal status. It can deal with lots of things efficiently, and the fact it exiles is usually upside
Discerning Financier
Average Picked At: 8.12
Total Times Picked: 16
Average Last Seen At: 5.06
Total Times Seen 105
Pro Rating: 3.0
Pro Comment: If you miss a land drop he steps in and makes sure you don’t fall too far behind, and giving treasure to your opponent in the late game to draw cards is definitely going to be worth it. It does just end up being pretty close to vanilla a decent chunk of the time, though.
Commune with Nature
Average Picked At: 11.97
Total Times Picked: 30
Average Last Seen At: 10.17
Total Times Seen 407
Pro Rating: 1.5
Pro Comment: We’ve seen this a lot. It usually lets you draw a card for one mana, and you see a huge chunk of your deck in Limited. But it just doesn’t always make the cut, you only have so much room for cards that don’t impact the board
Feed the Cauldron
Average Picked At: 4.47
Total Times Picked: 38
Average Last Seen At: 4.58
Total Times Seen 199
Pro Rating: 2.0
Pro Comment: This will never let you trade up, and that’s one of the best things to do with removal spells. With this, you’ll kill something that cost the same or less. Getting that Food helps, but you don’t even always get it.
Frantic Firebolt
Average Picked At: 6.98
Total Times Picked: 45
Average Last Seen At: 6.40
Total Times Seen 239
Pro Rating: 3.5
Pro Comment: The base form of this card is mediocre, but if you can just get it to do 3 damage you’re talking about premium removal. That’s not a huge ask at all, especially in Red decks in the format, and that also means it has a really high ceiling. Basically, this has a bad floor, but it will almost never be that bad, and I think that means it does enough to be premium removal you take highly
Dutiful Griffin
Average Picked At: 7.36
Total Times Picked: 14
Average Last Seen At: 5.86
Total Times Seen 100
Pro Rating: 3.0
Pro Comment: A 5-mana 4/4 Flyer is pretty nice, though Air elemental isn’t quite as impressive as it once was. A creature this beefy that can come back from the graveyard is interesting, but I do think sacrificing two Enchantments is a pretty significant cost, even with Role tokens around. It does get a little more interesting if you also have some payoffs for putting Enchantments into your graveyard, but I think there are a lot of games where you just don’t have the time or resources to bring this thing back
Eriette's Tempting Apple
Average Picked At: 7.40
Total Times Picked: 15
Average Last Seen At: 5.43
Total Times Seen 101
Pro Rating: 1.0
Pro Comment: A 4-mana Threaten isn’t amazing, but as usual, if you can sacrifice the thing that you steal we’re talking about a potentially powerful card. But the apple’s other two effects aren’t particularly good either
Barrow Naughty
Average Picked At: 6.33
Total Times Picked: 36
Average Last Seen At: 6.06
Total Times Seen 222
Pro Rating: 2.0
Pro Comment: A two mana 1/3 with lifelink is a solid card, and that’s what this well be a decent chunk of the time, especially in Blue-Black. The buff effect is expensive and really only the kind of thing you use when you have nothing else to do
Eriette of the Charmed Apple
Average Picked At: 6.00
Total Times Picked: 1
Average Last Seen At: 5.00
Total Times Seen 5
Pro Rating: 3.5
Pro Comment: This first ability is pretty interesting. Basically, you can put Roles or other Auras on your opponents’ stuff to make them unable to attack if you want – some of the Roles already do downgrade opposing creatures, and that’s probably where this is best, because you don’t really want to augment a creature to add this effect. Sure, stopping them from attacking can be nice, but it isn’t usually worth buffing an opposing creature, especially because it isn’t like Erriette is invulnerable. There are enough Auras in this set for her other ability to believably drain 1 or 2 life, and that’s pretty powerful
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