Draft Trainer

Kaladesh Remastered Limited Quiz

Answered: 0/20
Accuracy: 0
Destructive Tampering
Average Picked At: 11.33
Total Times Picked: 251
Average Last Seen At: 9.61
Total Times Seen 2916
Pro Rating: 0.5 // 2.5
Pro Comment: This looks like something you’d never play in most formats, but two things make this actually an okay card in really aggressive decks. One of these is simply the fact that it often has targets to destroy with the first option, the other is just that turning off (almost) all blockers is often enough for the aggro decks to finish off an opponent who has stabilized. You really only want it in that one deck, but you’re kind of always on the look out for that one copy if that’s what your deck looks like.
Peema Aether-Seer
Average Picked At: 7.61
Total Times Picked: 61
Average Last Seen At: 5.08
Total Times Seen 532
Pro Rating: 2.0
Pro Comment: This has pretty ugly stats for the cost, the ability is pretty expensive and situational. Sometimes it will let you take down an opponent’s key creature, but chances are good that they’re attacking with their best creature anyway, so it isn’t like it will always be able to do something. Plus, you have to have a creature large enough to win combat with the creature you target, which is also far from guaranteed.
Voltaic Brawler
Average Picked At: 4.71
Total Times Picked: 113
Average Last Seen At: 4.52
Total Times Seen 438
Pro Rating: 3.5
Pro Comment: If you drop this on turn two, it does a pretty good job of taking over the game, since on the next two turns it attacks as a 4/3 with Trample. Now, those boost are temporary, and eventually the Brawler will get a little outclassed, but a 4/3 trampler is relevant on most boards.
Metallic Mimic
Average Picked At: 1.50
Total Times Picked: 46
Average Last Seen At: 1.51
Total Times Seen 61
Pro Rating: 3.5
Pro Comment: This has a solid mana sink ability that can draw you cards, but is pretty irrelevant in the early and mid game.
Tezzeret the Schemer
Average Picked At: 1.64
Total Times Picked: 14
Average Last Seen At: 1.68
Total Times Seen 22
Pro Rating: 3.5
Pro Comment: This is a planeswalker that gives you fixing, which is kind of nice. He also has a -2 that can act as removal. He can make artifacts on his own, and the format has enough other artifacts, that the -2 giving -2/-2 or -3/-3 isn’t outlandish, and that’s often a pretty good way to take down a creature. His ultimate is nice, and can turn his Etherium Cells into 5/5s, which is pretty cool. Tezzeret’s not a bomb planeswalker who takes over games, but he’s a pretty nice artifact-payoff for UB decks that can certainly help you win games.
Welding Sparks
Average Picked At: 4.76
Total Times Picked: 500
Average Last Seen At: 4.98
Total Times Seen 1423
Pro Rating: 4.0
Pro Comment: This is a great Common, one that would be really good even if it always does 3, but will be doing 4+ pretty often.
Metallurgic Summonings
Average Picked At: 3.50
Total Times Picked: 6
Average Last Seen At: 2.91
Total Times Seen 35
Pro Rating: 1.0 // 4.0
Pro Comment: This is a very strong spell build around. Your typical Limited deck probably won’t be able to afford paying 5 for this thing and not impacting the board – because your average deck just won’t have enough spells to make sure you go crazy with it. However, if you end up in a spell-heavy deck, you’re going to be in great shape if you get to untap with it, as it will just start churning out tokens.
Oviya Pashiri, Sage Lifecrafter
Average Picked At: 1.68
Total Times Picked: 44
Average Last Seen At: 1.85
Total Times Seen 66
Pro Rating: 3.5
Pro Comment: She might be fragile, but if Oviya is left unchecked, she is a pretty amazing mana sink that can take over in the mid to late game. Making servos and construct tokens will eventually overwhelm your opponent.
Tezzeret's Ambition
Average Picked At: 11.57
Total Times Picked: 185
Average Last Seen At: 9.39
Total Times Seen 2801
Pro Rating: 1.5
Pro Comment: This is a really clunky draw spell, but some decks will be interested in paying 5 to draw 3 with this.
Attune with Aether
Average Picked At: 6.51
Total Times Picked: 338
Average Last Seen At: 6.11
Total Times Seen 1731
Pro Rating: 3.0
Pro Comment: This card is sneaky good. It is basically one mana to draw a card and gain two energy, and that’s a great deal. And sure, the card you draw is a land, but that’s fine! It basically lets you play fewer lands in your deck, gives you energy for all the cards that care about that and fixes your mana. It just does so much for only one Green.
Rishkar, Peema Renegade
Average Picked At: 1.60
Total Times Picked: 45
Average Last Seen At: 1.68
Total Times Seen 65
Pro Rating: 4.5
Pro Comment: So, even if you only have one other creature, Rishkar will put a +1/+1 counter on that and one on himself, so he’ll be a 3/3 that adds a counter to the board on a creature that can attack right away! On top of that, all your +1/+1 counter creatures, including the ones he just made, can also tap for mana, helping you power out more powerful spells. Yeah, Rishkar is crazy good, and a frightening thing to see on turn three in this format.
Speedway Fanatic
Average Picked At: 8.04
Total Times Picked: 69
Average Last Seen At: 5.26
Total Times Seen 564
Pro Rating: 2.0
Pro Comment: Giving Vehicles haste is nice, and a two mana 2/1 with Haste isn’t the worst thing ever, either.
Alley Strangler
Average Picked At: 11.02
Total Times Picked: 201
Average Last Seen At: 9.00
Total Times Seen 2640
Pro Rating: 1.5
Pro Comment: This has alright stats and an evasive keyword ability. You’ll play it sometimes.
Aeronaut Admiral
Average Picked At: 5.39
Total Times Picked: 100
Average Last Seen At: 4.95
Total Times Seen 498
Pro Rating: 3.0
Pro Comment: This has almost passable stats, and the ability to give Vehicles flying is pretty relevant in the format.
Skyship Plunderer
Average Picked At: 5.37
Total Times Picked: 89
Average Last Seen At: 4.26
Total Times Seen 468
Pro Rating: 3.0
Pro Comment: This has nice evasive stats, and it can give you some extra Energy, which is no small thing.
Spire of Industry
Average Picked At: 3.94
Total Times Picked: 35
Average Last Seen At: 3.41
Total Times Seen 119
Pro Rating: 3.0
Pro Comment: This gives pretty good fixing. Controlling one artifact isn’t a huge hurdle in this format, though sometimes getting this in the early game can be a bummer since it will only produce colorless.
Narnam Cobra
Average Picked At: 9.12
Total Times Picked: 259
Average Last Seen At: 7.54
Total Times Seen 2271
Pro Rating: 2.5
Pro Comment: Like the rest of this cycle, this is reasonably costed, is an artifact, and can gain a useful keyword. In this case, it can trade.
Countless Gears Renegade
Average Picked At: 8.24
Total Times Picked: 252
Average Last Seen At: 6.83
Total Times Seen 1924
Pro Rating: 2.5
Pro Comment: You’ll get the 1/1 out of this like half the time, and it will feel great when you do. When that doesn’t work out, it will feel pretty mediocre.
Blooming Marsh
Average Picked At: 4.32
Total Times Picked: 50
Average Last Seen At: 3.49
Total Times Seen 141
Pro Rating: 3.0
Pro Comment: These give you good fixing and will come into play untapped in the early game, which is nice.
Essence Extraction
Average Picked At: 3.84
Total Times Picked: 121
Average Last Seen At: 3.57
Total Times Seen 315
Pro Rating: 4.0
Pro Comment: Doing 3 to something and gaining 3 is great, and even though this can’t hit your opponent, you are going to feel pretty pretty much every time you cast it. Even if you’re behind, killing an X/3 and gaining 3 is enough to pull you back to parity most of the time.
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