Draft Trainer

Guilds of Ravnica Limited Quiz

Answered: 0/20
Accuracy: 0
Crackling Drake
Pro Rating: 4.0
Pro Comment: Another great card in this cycle. Izzet is of course all about spells, so this tends to have some significant power, and its great that it comes with a cantrip.
Cosmotronic Wave
Pro Rating: 2.5
Pro Comment: This is a really nice card for aggressive Izzet and Boros decks, as it often wins you the game. It is a key card in those decks, but also not something you want to go after super early, since it is pretty much only good in those decks – where you’ll always want 1-2 copies of it.
Thief of Sanity
Pro Rating: 4.5
Pro Comment: A 3-mana 2/2 Flyer is already a playable card, and this has an absolutely ludicrous effect when it hits your opponent, since you get to look at your opponent’s top three cards, keep the best one for yourself, and mill the other two. Keep in mind, even if the Thief dies, you maintain access to the cards it exiled for you. The only downside here is that this doesn’t do anything immediately, so you get nothing if your opponent immediately kills it – and it’s a 2/2, so that’s going to happen a decent chunk of the time – but this is still a bomb.
Boros Guildgate
Pro Rating: 2.5
Pro Comment: These are good fixing, but they get bonus points because there are several cards in the set that pay you off for playing Gates.
Swarm Guildmage
Pro Rating: 3.5
Pro Comment: Giving Menace to your whole board can often close out a game, and in the early portion of the game it is just an efficient creature who might gain you a bit of life.
Aurelia, Exemplar of Justice
Pro Rating: 5.0
Pro Comment: This is a bomb that is pretty unbeatable left unchecked. She can target herself with her buffing abilities, and because she is both Red and White, she can be a 4-mana 4/5 with Vigilance, Flying, Trample, and Mentor. That’s pretty darn good, and she gets even sillier when she can enable your other stuff to attack too. And if you have a board, playing her before combat on your turn is pretty sweet, because the buffs she gives to other creatures are no joke! And of course, she’s great for mentoring creatures too.
Truefire Captain
Pro Rating: 3.5
Pro Comment: This is a nice mentor creature, and doing damage to players any time it gets damaged is sweet too, because it means just trading for this in combat will also hurt your opponent – as will burn spells they point at it.
Beamsplitter Mage
Pro Rating: 2.0
Pro Comment: There aren’t really enough good ways to abuse the Mage’s ability, though there are a few, and at worse it is a two mana 2/2.
Dawn of Hope
Pro Rating: 4.0
Pro Comment: This card can power itself, which is great! Cranking out lifelink tokens that can draw you cards is pretty nice, even with the significant mana investment, and if your deck has some additional ways to gain life, Dawn of Hope gets even better.
Hypothesizzle
Pro Rating: 3.0
Pro Comment: 5 mana for 4 damage isn’t an amazing rate, but you also effectively get to loot. Now, you do have to discard a non-land which tends to mean you lose a very real card, but if you combine it with Jump-Start it doesn’t feel too bad.
Plaguecrafter
Pro Rating: 3.0
Pro Comment: Creatures with Edicts stapled to them always tend to be solid, and I think that’s the case here. The addition of the discard effect is nice, since sometimes having an edict creature is a bummer if your opponent doesn’t play anything, and this makes sure you get a card one way or another.
Light of the Legion
Pro Rating: 5.0
Pro Comment: This is a bomb. It has great Flying stats, comes with the powerful Mentor mechanic, and even if your opponent does kill it right away, it still gives you a ton of value. So on most boards it is a darned if you do darned if you don’t situation for your opponent, and that always feels like a bomb.
Worldsoul Colossus
Pro Rating: 2.0
Pro Comment: This can be pretty big…but it is still just a big vanilla creature, and the massive investment doesn’t always feel worth it.
Boros Guildgate
Pro Rating: 2.5
Pro Comment: These are good fixing, but they get bonus points because there are several cards in the set that pay you off for playing Gates.
Wishcoin Crab
Pro Rating: 1.5
Pro Comment: This is passable if you need a defensive creature in your Blue decks, and blocks surprisingly well, even in the later part of the game.
Runaway Steam-Kin
Pro Rating: 3.0
Pro Comment: Your deck does need to be pretty Red to take full advantage of this, but that’s not hard, even in a two-color deck. This gets most of its value out of just getting large in a hurry, though the mana upside doesn’t hurt.
Goblin Locksmith
Pro Rating: 1.0
Pro Comment: This isn’t that far from just being Goblin Piker, a card you really hope you don’t play in Limited.
Vivid Revival
Pro Rating: 3.0
Pro Comment: You won’t always end up in a deck that can make use of this, but you will do it often enough that this is a pretty powerful card, and one that you can take pretty early. Getting three cards back will just win you the game in many situations. It is Sorcery speed and certainly pretty clunky, but the upside is often worth it.
Muse Drake
Pro Rating: 2.5
Pro Comment: A 4-mana 1/3 with Flying isn’t the most impressive stat-line, but because it replaces itself right away it actually tends to be feel like a pretty decent card.
Lazav, the Multifarious
Pro Rating: 3.5
Pro Comment: A two mana 1/3 with Surveil 1 when it enters the battlefield is already pretty playable, so its nice that Lazav can also copy creature cards in your graveyard.
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