Draft Trainer

Dominaria Limited Quiz

Answered: 0/20
Accuracy: 0
Rampaging Cyclops
Average Picked At: 10.34
Total Times Picked: 102
Average Last Seen At: 9.48
Total Times Seen 1078
Pro Rating: 2.5
Pro Comment: This is a 4-mana 4/4 with downside, which seems kind of rough, but it kind of turns out that his statline is good enough for that to be worth it. 4/4 is just very large in Limited, and while the double block clause is rough, most of the time you’ll still be trading at least with your opponent, so it isn’t the biggest disaster.
Guardians of Koilos
Average Picked At: 10.73
Total Times Picked: 78
Average Last Seen At: 8.32
Total Times Seen 976
Pro Rating: 1.5
Pro Comment: The idea here is that you can bounce a Saga or other Historic thing to your hand that will give you value when you play it again, but a lot of the time this is just a 5-mana 4/4, and that’s not really something you want.
Rona, Disciple of Gix
Average Picked At: 4.28
Total Times Picked: 32
Average Last Seen At: 4.71
Total Times Seen 179
Pro Rating: 3.0
Pro Comment: Rona is pretty glacial, but she does become a pretty nice source of card advantage. Even if you only ever take advantage of the one thing she exiles, you’re probably going to get a 2-for-1 out of the deal. Exiling cards from your library for 4 isn’t exactly efficient though, and the effect is also incredibly random, so you won’t always be getting something worthwhile.
Serra Angel
Average Picked At: 3.44
Total Times Picked: 62
Average Last Seen At: 3.22
Total Times Seen 126
Pro Rating: 4.0
Pro Comment: This has been a great card for 25+ years at this point, and it is still great in Limited. That stat-line and those keywords just aren’t something we see very often for only 5 mana.
Yargle, Glutton of Urborg
Average Picked At: 6.94
Total Times Picked: 18
Average Last Seen At: 4.90
Total Times Seen 217
Pro Rating: 1.5
Pro Comment: This 5-mana 9/3 is pretty silly! And, actually fairly playable too. It is a historic spell, which definitely matters, and also a funny place to put something like Arcane Flight.
Pierce the Sky
Average Picked At: 12.27
Total Times Picked: 78
Average Last Seen At: 9.84
Total Times Seen 1079
Pro Rating: 0.5
Pro Comment: This is mostly a sideboard card – it pretty much kills all the flyers in the set.
Untamed Kavu
Average Picked At: 3.58
Total Times Picked: 45
Average Last Seen At: 3.20
Total Times Seen 130
Pro Rating: 3.5
Pro Comment: This is really efficient no matter which mode you use, with the 5-mana 5/5 version obviously being the more attractive one in most scenarios.
Helm of the Host
Average Picked At: 1.27
Total Times Picked: 15
Average Last Seen At: 2.18
Total Times Seen 18
Pro Rating: 5.0
Pro Comment: This would be wayyy too slow in many formats, the mana investment is just massive. HOWEVER, this format is slow enough that it turns out Helm of the Host is just bonkers. It will quickly add more bodies to your board, and while the Equip cost is certainly high, it will be well worth it in pretty much every combat.
Dark Bargain
Average Picked At: 9.85
Total Times Picked: 88
Average Last Seen At: 7.92
Total Times Seen 923
Pro Rating: 2.0
Pro Comment: This is basically Black Divination, and that means having one copy of it in your Black decks is usually decent.
Corrosive Ooze
Average Picked At: 10.89
Total Times Picked: 74
Average Last Seen At: 8.74
Total Times Seen 955
Pro Rating: 1.5
Pro Comment: There is Equipment in this set, but not so much that this ability is amazing. Most of the time, Corrosive Ooze is just a Bear.
Siege-Gang Commander
Average Picked At: 1.62
Total Times Picked: 21
Average Last Seen At: 1.62
Total Times Seen 28
Pro Rating: 4.5
Pro Comment: 5 mana for a 2/2 and three 1/1s is already something I would sign up for, but what really pushes the Commander into bomb range is his ability to turn Goblins into damage. If you’re allowed to untap after playing the commander, you probably have 6 mana, which will give you the ability to do 2 three times. You won’t always want to do that, but it will often be the right play, as that really lets you reshape the board. And, if the ability isn’t useful, it probably means you’ll be attacking with the Goblins anyway.
Chainer's Torment
Average Picked At: 9.15
Total Times Picked: 20
Average Last Seen At: 5.43
Total Times Seen 267
Pro Rating: 2.0
Pro Comment: Most of the time, paying 4 mana for this won’t feel worth it. Most of the time, you’ll do some damage and gain some life up to 12 or 14, and then make like a 6/6 that lowers your life back down to 6. It does this all really slowly too, and the fact that you played this on turn four will often mean your life is pretty low, assuming your opponent has also added to the board. Don’t get me wrong, this does win games sometimes, but it seems like it does very little even more often than that.
Isolated Chapel
Average Picked At: 3.38
Total Times Picked: 13
Average Last Seen At: 3.37
Total Times Seen 45
Pro Rating: 3.0
Pro Comment: Like most two-color cycles of lands, these are some pretty nice fixing, and they’ll often come into play untapped.
Gaea's Blessing
Average Picked At: 10.95
Total Times Picked: 21
Average Last Seen At: 7.14
Total Times Seen 355
Pro Rating: 0.5
Pro Comment: This is mostly a cantrip in Limited, and not really an efficient one.
Grand Warlord Radha
Average Picked At: 3.24
Total Times Picked: 25
Average Last Seen At: 2.85
Total Times Seen 63
Pro Rating: 4.0
Pro Comment: Radha does typically give you some serious mana, and in a format with lots of Kicker and other mana sinks, you usually have something to use it on. This is all coupled with a pretty reasonable body.
Aven Sentry
Average Picked At: 7.73
Total Times Picked: 125
Average Last Seen At: 6.79
Total Times Seen 748
Pro Rating: 2.0
Pro Comment: This has decent French Vanilla stats, and not much else.
Invoke the Divine
Average Picked At: 10.70
Total Times Picked: 90
Average Last Seen At: 9.21
Total Times Seen 1063
Pro Rating: 2.0
Pro Comment: There are enough targets for this in this format that you end up main decking it sometimes.
Cast Down
Average Picked At: 2.13
Total Times Picked: 47
Average Last Seen At: 2.14
Total Times Seen 95
Pro Rating: 4.0
Pro Comment: There are a lot of legendary creatures in this format, but this is still excellent removal that will kill almost everything in the set for two mana.
Traxos, Scourge of Kroog
Average Picked At: 1.81
Total Times Picked: 26
Average Last Seen At: 2.21
Total Times Seen 40
Pro Rating: 4.0
Pro Comment: This guy is absolutely huge, and there are enough historic spells around – and ways to untap it (see Voltaic Servant), that it ends up just being a creature who wins you the game pretty often. Now, the set up is real, and sometimes Traxos will be a real dud, but it will feel like a bomb often enough.
Cabal Paladin
Average Picked At: 8.85
Total Times Picked: 68
Average Last Seen At: 7.60
Total Times Seen 866
Pro Rating: 2.0
Pro Comment: This has a pretty nice Historic ability, as it can really chip in a ton of damage, but it comes on a pretty terrible body. A 4-mana 4/2 dies to a whole lot of stuff that costs 1-2 mana, and that never feels very good.
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