Draft Trainer

Ravnica Allegiance Limited Quiz

Answered: 0/20
Accuracy: 0
Tome of the Guildpact
Pro Rating: 3.5
Pro Comment: This can be really powerful. Obviously you need a decent number of multicolored cards, but that’s very doable in the format. This will net you a ton of cards in most decks. The main downside is the fact that you have to play this clunky 5-mana artifact and hope that you get to untap and start getting those cards.
Vindictive Vampire
Pro Rating: 3.0
Pro Comment: This trigger is always strong, as it just really alters combat math for your opponent. It gets even better in a deck with good ways to sacrifice creatures, and the Rakdos deck in this format has enough ways to do that this is pretty sweet.
Storm Strike
Pro Rating: 1.5
Pro Comment: This is a decent trick if you’re in the market. +1/+0 and First Strike always plays pretty well in terms of helping a creature win combat, and its nice to have Scry 1 tacked on.
Font of Agonies
Pro Rating: 0.0
Pro Comment: You can’t really get this card going in this format, there aren’t enough ways to pay life.
Tin Street Dodger
Pro Rating: 2.5
Pro Comment: This is a decent creature for a few reasons. First, if you’re in Rakdos, it is a good spectacle enabler. Second, if you’re in Gruul, it’s a nice play to put +1/+1 counters because it is usually unblockable. It is a nice enabler/payoff for each of those decks.
Rakdos Trumpeter
Pro Rating: 2.5
Pro Comment: This little creature can be a real menace for your opponent to deal with. It doesn’t pump itself efficiently, but in the late game it is a pretty nice attacker that your opponent will really hate blocking, and obviously it is hard to block early too – though it doesn’t exactly hit hard.
Pestilent Spirit
Pro Rating: 4.0
Pro Comment: Menace and death touch pair really well together, and in a lot of ways just makes Pestilent Spirit unblockable, as your opponent doesn’t really want you to kill two of their creatures a lot of the time. They may eventually end up with some tokens and stuff like that, but it will take awhile. Giving your spells death touch is sweet too, though it mostly only comes up in Red-Black.
Open the Gates
Pro Rating: 2.5
Pro Comment: This can be some pretty nice fixing if you’re in the market for that, and you often are in this format because the mana – and the Gate decks – are so good.
Priest of Forgotten Gods
Pro Rating: 1.5 // 4.5
Pro Comment: If you can get the right deck together, this feels like an absolute bomb. If you have enough creatures with Afterlife and other token makers/expendable creatures, this card just starts to snowball, as it gives you amazing value for giving up two creatures. Your opponent’s life goes down, they lose a creature, and you get mana, AND you draw a card. Even if you can only pull it off once, it is basically always going to be in your favor. However, if your deck doesn’t really end up with the means to activate this consistently, it isn’t very good.
Combine Guildmage
Pro Rating: 3.5
Pro Comment: There are a whole lot of counters in this set, so both abilities on the Guildmage end up coming up a lot in the mid-to-late game, and its pretty powerful to threaten to move counters around, or add additional counters to your creatures.
Dead Revels
Pro Rating: 2.5
Pro Comment: As usual, this type of card is something you want one of most of the time in Black. Returning two things to your hand late is a good way to keep the gas going, and because you can get Spectacle going on this, you’ll sometimes even be able to cast the things you bring back right away!
Lavinia, Azorius Renegade
Pro Rating: 1.0
Pro Comment: In Limited, this is mostly a hard-to-cast 2/2, and you don’t really need that.
Root Snare
Pro Rating: 0.0
Pro Comment: As usual, fogs are bad in Limited.
Fireblade Artist
Pro Rating: 4.0
Pro Comment: This is one of the most aggressive cards in the format, and it can generate massive amounts of damage. A lot of the decks in the format are very slow, and this can really devastate most of those decks if it comes down early. Rakdos has enough sacrifice fodder that this can really work out, and it of course also gets Spectacle going.
Burn Bright
Pro Rating: 1.0 // 2.0
Pro Comment: If you’re really going wide, this isn’t a terrible inclusion, but only the most aggressive decks are going to be interested in this.
Rakdos, the Showstopper
Pro Rating: 4.5
Pro Comment: This is a bomb, even if you do have to hold your breath a little bit when it comes to the coin flips. You’ll almost always come out ahead, since you’re adding a massive Flyer to the board at the same time, and your opponent doesn’t have that luxury. You can make it work a little more in your favor by playing other Demons, Devils, or Imps – and they are around, but you don’t really need to build around this for it to be good.
Gravel-Hide Goblin
Pro Rating: 2.5
Pro Comment: This has decent starting stats and an ability that can allow it to attack pretty much all game long, even if the ability is a little costly.
Mass Manipulation
Pro Rating: 4.5
Pro Comment: This costs quadruple Blue mana, which can be a little rough, but it also utterly reshapes the board. Even just casting it for six is often game breaking, and if you get to 8 the game is completely over. That’s a lot of mana, but not an unusual amount in this format.
Stomping Ground
Pro Rating: 2.5
Pro Comment: This offer some very nice fixing, and if you’re in the market for that they are definitely nice. They are worth taking any time you are splashing a color or they are in both of your colors.
Twilight Panther
Pro Rating: 2.5
Pro Comment: If you’re in Black/White, this plays like most one mana death touchers. It can trade for anything, and that’s always nice.
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