Draft Trainer

March of the Machine Limited Quiz

Answered: 0/20
Accuracy: 0
Glissa, Herald of Predation
Average Picked At: 1.22
Total Times Picked: 9
Average Last Seen At: 1.22
Total Times Seen 9
Pro Rating: 5.0
Pro Comment: Like past Glissas, this one looks amazing. Her trigger happens at combat, so you are going to get some value out of her right away, and all three options are sweet. If you’ve already got a nice board, giving all of your Phyrexians First Strike and Deathtouch will make it impossible for your opponent to block effectively – if you’ve already got some incubator tokens that you need to transform, she can do that – and if you need to build out your board, she can give you incubator tokens. Because she gives you real value right away and snowballs from there
Progenitor Exarch
Average Picked At: 1.50
Total Times Picked: 6
Average Last Seen At: 1.43
Total Times Seen 7
Pro Rating: 4.5
Pro Comment: Even if you just pay three total mana for this, it is really good, and obviously it can scale the longer the game goes on. This is basically a one man army, and it does a great job of making it easier to transform your Incubators.
Invasion of Azgol // Ashen Reaper
Average Picked At: 8.17
Total Times Picked: 18
Average Last Seen At: 6.14
Total Times Seen 114
Pro Rating: 3.0
Pro Comment: A two mana Edict is usually playable, though they do drop off the longer the game goes on. If you play this early, though, it will often kill your opponent’s only creature, making it a lot easier for you to attack this battle and transform it into a creature that will get scarier all game long. Basically all of these two mana Battles are interesting, because you pay so little up front
Ephara's Dispersal
Average Picked At: 4.56
Total Times Picked: 39
Average Last Seen At: 3.91
Total Times Seen 140
Pro Rating: 2.5
Pro Comment: One mana to bounce an attacking creature and Surveil 2 is quite the deal, so the fact you can also target non attacking creatures for 3 mana is nice. Most of the time you don’t get an actual trade, but the card selection and tempo are nice, and the times where you do cast this in response to a trick or something will feel truly amazing.
Lithomantic Barrage
Average Picked At: 7.39
Total Times Picked: 18
Average Last Seen At: 5.97
Total Times Seen 158
Pro Rating: 1.5
Pro Comment: I think you can play this in your main deck and have it perform reasonably well. There are enough X/1s that it can target in typical decks, and against Blue/White it is utterly absurd. What it does to Blue or White creatures will make it feel like a 4.0 and against everyone else it is going to feel like a 1.0 – but I think that makes this a 1.5 overall, if you have enough playables it is probably still better to start in your sideboard.
Nahiri's Warcrafting
Average Picked At: 1.60
Total Times Picked: 5
Average Last Seen At: 3.00
Total Times Seen 9
Pro Rating: 4.0
Pro Comment: Three mana to do 5 to a creature, planeswalker or battle is already easily premium removal, and the extra upside here is amazing. Sometimes its a bummer to use a 5 damage spell on something with lower toughness, but this makes sure you get back some big value. Even if you only reveal one card, its going to feel pretty good! Now, unlike a lot of these effects we’ve seen lately this one does require you to play that card before the end of your current turn – so you have a fairly narrow window, so sometimes you may reveal something that you can’t cast with the mana you have left. However, you can play lands off of it, which is nice – and if you do more than one excess damage you get card selection that can allow you to reveal something you can play.
Sword of Once and Future
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 1.00
Total Times Seen 1
Pro Rating: 4.5
Pro Comment: This offers a great boost right away, and protection from two colors is impactful on lots of boards. Surveiling is great card selection, and you may even find yourself able to surveil a spell into your graveyard for the other half of the ability. You may also just happen to have a spell in your graveyard anyway too! Getting in with this once is likely to deliver a big advantage, and it can just keep moving to other creatures until it makes your opponent dead.
Atraxa's Fall
Average Picked At: 9.92
Total Times Picked: 25
Average Last Seen At: 8.37
Total Times Seen 346
Pro Rating: 0.5
Pro Comment: One thing to keep in mind is that destroying a battle doesn’t let you cast it transformed. A battle has to be “defeated” for that to happen, and the only way to make that happen is to remove the counters on it one way or another. This simply puts in the graveyard. In other words, you want to use this on a battle you are defending. This targets a whole bunch of stuff, but I’m still pretty skeptical it will find something useful to do on a regular basis, so I’m starting it in the sideboard.
Zhalfirin Lancer
Average Picked At: 6.35
Total Times Picked: 17
Average Last Seen At: 5.52
Total Times Seen 118
Pro Rating: 3.5
Pro Comment: This will often be able to attack as a 4/4 with Vigilance which is pretty nice. Lots of cards make Knight tokens too, so it may get buffed more than once! It has a very reasonable floor too, so it is a quality card.
Ichor Drinker
Average Picked At: 7.24
Total Times Picked: 41
Average Last Seen At: 6.04
Total Times Seen 239
Pro Rating: 2.5
Pro Comment: This one drop brings a lot of value. A one mana 1/1 with Lifelink isn’t amazing, but in a format with +1/+1 counters around, among other ways to augment your creatures, it will probably play a little better than it looks. Additionally, if you mill this thing in your Blue-Black deck, or it ends up in your graveyard in any other way, it does deliver some real value in the format of the incubate token. One drops lately have pretty much all overperformed, and I think this is another one that will. It is really cheap and does stuff that all the decks in the format can take advantage of.
Ghalta and Mavren
Average Picked At: 2.11
Total Times Picked: 9
Average Last Seen At: 2.43
Total Times Seen 14
Pro Rating: 5.0
Pro Comment: This is a little tough to cast because of Double-Green Double-White, but it is absurd if you can! It has way above rate stats, and then also just generates a bunch of creature tokens. It does not give you any value immediately, and the most powerful cards generally give you something even if the card eats removal – and that isn’t going to happen here. But if you untap with this in play, your opponent is probably losing. If you’re behind at all, making those life link tokens will still allow you to attack, and if you’re ahead, makign another huge dino probably ends the game.
Consuming Aetherborn
Average Picked At: 10.77
Total Times Picked: 31
Average Last Seen At: 8.59
Total Times Seen 354
Pro Rating: 2.5
Pro Comment: Giving a counter and lifelink until end of turn to something on ETB isn’t too bad, but a 4-mana 3/3 with Lifelink is not a good deal. It sort of feels like both options are a little overcosted here.
Botanical Brawler
Average Picked At: 6.83
Total Times Picked: 23
Average Last Seen At: 6.31
Total Times Seen 116
Pro Rating: 3.5
Pro Comment: As it often it is, Green/White is about +1/+1 counters. So, a two mana 2/2 trampler that gains counters no matter where you put them on your board is really nice.
Kitesail
Average Picked At: 11.58
Total Times Picked: 26
Average Last Seen At: 10.12
Total Times Seen 353
Pro Rating: 2.0
Pro Comment: This offers a reasonable boost for how much it takes to Equip. Adding Flying to creatures is a nice upgrade.
Sheoldred // The True Scriptures
Average Picked At: 1.33
Total Times Picked: 3
Average Last Seen At: 1.33
Total Times Seen 3
Pro Rating: 5.0
Pro Comment: This has great base stats, and while her ETB isn’t great in the later stages of the game, it certainly subtracts from your opponent’s board in some way or another. Like with the rest of these, transforming this isn’t exactly easy, but by the late game it is pretty likely you’ll be able to turn her into a Saga, and you may get it done even earlier if you’re playing Blue-Black -- and once this is a Saga, it is going to be pretty hard for you to lose.
Final Flourish
Average Picked At: 3.91
Total Times Picked: 46
Average Last Seen At: 3.45
Total Times Seen 133
Pro Rating: 3.0
Pro Comment: This is a nice removal spell. The base card is probably a C, but the kicker upside here is massive. As we’ve seen, Black has good sacrifice outlets and lots of other good reasons to sacrifice creatures, so this card will be right at home in that type of deck. That said, this will probably only be capable of -2/-2 a little too often to be an amazing removal spell.
Tandem Takedown
Average Picked At: 4.29
Total Times Picked: 31
Average Last Seen At: 3.84
Total Times Seen 108
Pro Rating: 3.5
Pro Comment: An Instant speed effect that has your creature damage an opponent’s creature is usually a very nice card and this simultaneously gets around two downsides this kind of card often has. First, because you get to use two of your creatures, you will be able to take down even very large creatures with two smaller ones. Second, because it uses two creatures, you can set it up so that you don’t get 2-for-1’d if your opponent can interact in response. Add in the fact that this can also damage battles and you have an amazing removal spell that is quite easily premium.
Invasion of Xerex // Vertex Paladin
Average Picked At: 7.41
Total Times Picked: 27
Average Last Seen At: 6.52
Total Times Seen 143
Pro Rating: 3.0
Pro Comment: I like this one. It bounces something, upping your chances of successfully attacking and transforming this quickly, and you get a pretty powerful creature when you can make that happen.
Invasion of Alara // Awaken the Maelstrom
Average Picked At: 5.91
Total Times Picked: 11
Average Last Seen At: 4.95
Total Times Seen 53
Pro Rating: 2.5
Pro Comment: So the battle side gives you a 2-for-1 on its own and if you ever transform it, it is pretty impossible for you to lose! However, casting this is hard in Limited, and transforming it isn’t a walk in the park either with its 7 defense.
Invasion of Ravnica // Guildpact Paragon
Average Picked At: 1.67
Total Times Picked: 3
Average Last Seen At: 1.50
Total Times Seen 4
Pro Rating: 4.0
Pro Comment: This is a 5-mana removal spell that can deal with most creatures. There will occasionally be something it can’t deal with, but that’s fine. Especially because removing something might also enable you to attack the Invasion right away, which means sometimes this will feel like a 5-mana 5/5 that removes something on ETB, and it even has some additional upside! You probably won’t trigger the creature’s effect all that often, but you’re getting a good deal even if this is vanilla. It won’t always work that way of course, but the floor here is some nice removal, and the ceiling is amazing.
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Enter The Battlefield Prepared

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