Draft Trainer

March of the Machine: The Aftermath Limited Quiz

Answered: 0/20
Accuracy: 0
Death-Rattle Oni
Average Picked At: 5.70
Total Times Picked: 10
Average Last Seen At: 4.83
Total Times Seen 86
Pro Rating: 2.5
Pro Comment: The idea here is that you can chump block some stuff, and then flash this in for cheap and kill the things that your creatures chump blocked. When that lines up it will feel pretty great, but there are going to be times where you just can’t make that happen, or the game isn’t in the kind of state where that really works out. You can of course also use it after you attack and set up some nice situations, but overall this feels like a card that will either feel awful, or like the best card in your deck. It is too situational to be anything special.
Nissa, Resurgent Animist
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 1.33
Total Times Seen 3
Pro Rating: 4.0
Pro Comment: So she’s basically a bigger Lotus Cobra, something that is pretty nice in terms of fixing and ramping your mana. Triggering this twice in a turn is doable, but not a walk in the park either. If you can pull that off, that’s when Nissa will feel her strongest, since she will start drawing you creatures. You don’t even need that many Elves or Elementals for that effect to be great, since it effectively just grabs you one from your deck.
Sarkhan, Soul Aflame
Average Picked At: 4.00
Total Times Picked: 4
Average Last Seen At: 3.33
Total Times Seen 9
Pro Rating: 1.0
Pro Comment: There really aren’t enough Dragons in this set for Sarkhan to become a copy of consistently. He’s mostly just got semi-passable stats and might give you some very rare upside.
Coppercoat Vanguard
Average Picked At: 5.23
Total Times Picked: 13
Average Last Seen At: 4.48
Total Times Seen 80
Pro Rating: 3.0
Pro Comment: The set doesn’t have an enormous number of humans at lower rarities, but this works pretty well in the UW Knight deck, since most of the best cards for the deck happen to be humans. Even if you just have around 5, this is certainly worth playing.
Harnessed Snubhorn
Average Picked At: 8.73
Total Times Picked: 11
Average Last Seen At: 5.87
Total Times Seen 110
Pro Rating: 1.5
Pro Comment: This has reasonable defensive stats, but this set doesn’t have so many artifacts and enchantments that you’re always going to be able to do something when it hits your opponent. Furthermore, it isn’t exactly so large that your opponent can’t do something about it when you do have something you can bring back.
Tyvar the Bellicose
Average Picked At: 1.50
Total Times Picked: 2
Average Last Seen At: 2.50
Total Times Seen 6
Pro Rating: 3.0
Pro Comment: On his own, Tyvar is a 4-mana 5/4 with deathtouch when it attacks. That’s a passable card, and this format does have some other elves around that he can give deathtouch. On the other hand, there aren’t very many creature cards that produce mana in the format, so that part of the card is going to be a little more elusive.
Leyline Immersion
Average Picked At: 5.50
Total Times Picked: 4
Average Last Seen At: 4.74
Total Times Seen 36
Pro Rating: 0.0
Pro Comment: This is expensive, risky, and incredibly narrow. That’s a bad combination in Limited. This won’t do anything most of the time, and even when you do put it on a legendary creature, you won’t have something to do with the mana a huge chunk of the time.
Tazri, Stalwart Survivor
Average Picked At: 8.50
Total Times Picked: 2
Average Last Seen At: 4.05
Total Times Seen 22
Pro Rating: 3.0
Pro Comment: This starts out with a reasonable stat-line, and there are enough activated abilities in this set that you can get some pretty good mileage out of tapping your creatures to make mana for them. It works well with Incubators, the double-faced Phyrexians, and more. Obviously, you can also use those creatures to activate Tazri’s own ability, but the set doesn’t have so many activated abilities that I love the sound of that. You’re going to wiff sometimes, and getting one card for that big of an investment isn’t going to feel great.
Filter Out
Average Picked At: 12.40
Total Times Picked: 10
Average Last Seen At: 7.82
Total Times Seen 152
Pro Rating: 0.0
Pro Comment: There aren’t enough noncreature nonlands for this to be worthwhile. Sure, you can maybe rebuy a Battle, or get rid of some incubators that haven’t transformed, but that’s too narrow.
Pia Nalaar, Consul of Revival
Average Picked At: 4.50
Total Times Picked: 6
Average Last Seen At: 4.00
Total Times Seen 38
Pro Rating: 1.5
Pro Comment: There is only one card at Common or Uncommon that triggers Pia’s ability (Wrenn’s Resolve), so most of the time she’s just a two mana ⅔. That’s not especially meaningful after turn two
Calix, Guided by Fate
Average Picked At: 2.67
Total Times Picked: 3
Average Last Seen At: 3.00
Total Times Seen 8
Pro Rating: 4.0
Pro Comment: A three mana 2/2 that puts a +1/+1 counter somewhere is a pretty solid card, and if you have some more Enchantments around Calix can really get crazy, especially because his ability to copy Enchantments will also trigger constellation. This set isn’t the most Enchantment-heavy one ever, or he would be a bomb – as is, he’s merely very good.
Arni Metalbrow
Average Picked At: 4.00
Total Times Picked: 3
Average Last Seen At: 3.06
Total Times Seen 17
Pro Rating: 3.5
Pro Comment: These effects are never as good as they look in Limited. When you can cheat a creature into play with Arni’s effect it will feel pretty busted, but you’d be surprised how often you either don’t have the mana or the creature card to actually take advantage of it. The upside is massive, but there will be many games where this is effectively a three mana 3/3.
Sigarda, Font of Blessings
Average Picked At: 1.75
Total Times Picked: 4
Average Last Seen At: 1.75
Total Times Seen 8
Pro Rating: 4.5
Pro Comment: A 4-mana 4/3 with Flying is a great starting point, and there are certainly enough Humans and Angels in the set for you to actually cast one off of the top of your library sometimes. Hexproof to the rest of your board is always nice, but oftentimes this will be your best permanent anyway, so it doesn’t change what your opponent does a whole lot.
Gold-Forged Thopteryx
Average Picked At: 8.95
Total Times Picked: 19
Average Last Seen At: 6.49
Total Times Seen 122
Pro Rating: 3.5
Pro Comment: A two mana ⅓ with Flying and Lifelink is a pretty impressive card to have, especially if you can augment it in some way. Giving Ward 2 to your legendary permanents will actually come up too
Spark Rupture
Average Picked At: 10.50
Total Times Picked: 2
Average Last Seen At: 6.04
Total Times Seen 35
Pro Rating: 0.0
Pro Comment: In Limited, this will be a three mana cantrip 99% of the time, and that just isn’t enough to move the needle. You’ll never have or run into enough planeswalkers to make this worth it.
Animist's Might
Average Picked At: 6.13
Total Times Picked: 15
Average Last Seen At: 4.18
Total Times Seen 67
Pro Rating: 3.5
Pro Comment: This is a nice removal spell for Green, and will feel especially nuts when you have a legendary to target. There are enough legendaries in the set, partly as a result of Multiverse Legends, that you will actually cast this for one mana sometimes
Blot Out
Average Picked At: 5.00
Total Times Picked: 9
Average Last Seen At: 3.12
Total Times Seen 46
Pro Rating: 3.5
Pro Comment: This will usually allow you to remove your opponent’s best creature, though sometimes you’ll only be able to get rid of something less important than that.
Jolrael, Voice of Zhalfir
Average Picked At: 2.00
Total Times Picked: 1
Average Last Seen At: 2.77
Total Times Seen 13
Pro Rating: 3.5
Pro Comment: Animating a land into a flying creature every turn is nice, and even if you’re only able to make it a 1/1, it will be able to get in and draw you a card often enough for this creature to be a massive problem for your opponent.
Rocco, Street Chef
Average Picked At: 5.33
Total Times Picked: 6
Average Last Seen At: 4.45
Total Times Seen 23
Pro Rating: 4.0
Pro Comment: Giving your opponent an extra card isn’t amazing, and they do get a chance to use the card first. However, the fact you get some value back when they do play that card, and then you also get your own extra card every turn plus that bonus effect is pretty great
Jirina, Dauntless General
Average Picked At: 4.00
Total Times Picked: 5
Average Last Seen At: 4.58
Total Times Seen 28
Pro Rating: 2.5
Pro Comment: Most of the time, exiling a graveyard isn’t that impressive in this format. There also aren’t so many humans at lower rarities that her ability to make them indestructible and hexproof is consistently useful either.
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