Draft Trainer

Khans of Tarkir Limited Quiz

Answered: 0/20
Accuracy: 0
Howl of the Horde
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 5.00
Total Times Seen 4
Pro Rating: 1.5
Pro Comment: As usual, spell copiers in Limited don't tend to work out very well. This one does have an impressive ceiling thanks to Raid, but it still takes too much work to get going.
Swift Kick
Average Picked At: 9.22
Total Times Picked: 9
Average Last Seen At: 9.09
Total Times Seen 78
Pro Rating: 2.5
Pro Comment: Your creature already needs high enough toughness for this to work effectively, otherwise you can get 2-for-1'd. But the power boost does mean a wider swath of creatures can use this effectively. It isn't quite premium though, too situational.
Butcher of the Horde
Average Picked At: 1.00
Total Times Picked: 2
Average Last Seen At: 1.00
Total Times Seen 2
Pro Rating: 5
Pro Comment: This can end the game in a hurry even without it's activated ability, but with it, the game can end even faster thanks to Haste! And, if you're a little behind, lifelink and/or Vigilance do a great job of allowing you to continue to pressure your opponent while protecting yourself.
War-Name Aspirant
Average Picked At: 5.40
Total Times Picked: 5
Average Last Seen At: 4.17
Total Times Seen 18
Pro Rating: 3
Pro Comment: A two mana 2/1 that can't be blocked by tokens is passable, and this will often be a 3/2.
Incremental Growth
Average Picked At: 4.50
Total Times Picked: 2
Average Last Seen At: 3.44
Total Times Seen 11
Pro Rating: 2
Pro Comment: This offers quite the boost, but it's frustrating that you have to have three creatures to get full value. That's not hard, but there are times where you just can't do it, and that's rough. Not it doesn't say, 'up to' either.
Suspension Field
Average Picked At: 3.00
Total Times Picked: 7
Average Last Seen At: 2.67
Total Times Seen 13
Pro Rating: 3.5
Pro Comment: This is a very efficient way to deal with many creatures in the format, though it is a bit of a bummer it can't deal with face-down Morphs.
Opulent Palace
Average Picked At: 3.00
Total Times Picked: 3
Average Last Seen At: 3.12
Total Times Seen 10
Pro Rating: 3.5
Pro Comment: These tri-lands are fairly high picks, as you're going to find yourself running three colors in virtually every deck since doing so gives you access to powerhouses like the Charms. These make that much easier on your mana base.
Retribution of the Ancients
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 4.57
Total Times Seen 7
Pro Rating: 1.5
Pro Comment: Even with Outlast as a big mechanic in this set, it's challenging to get enough +1/+1 counters going for this to actually do anything worthwhile.
Polluted Delta
Average Picked At: 2.00
Total Times Picked: 1
Average Last Seen At: 2.25
Total Times Seen 4
Pro Rating: 3
Pro Comment: Fixing is extra important in this wedge-focused set, so these fetch lands are higher picks than they normally are.
Timely Hordemate
Average Picked At: 2.50
Total Times Picked: 2
Average Last Seen At: 2.71
Total Times Seen 9
Pro Rating: 2
Pro Comment: This has bad stats and it's Raid is surprisingly challenging to get going. Not only do you need to attack, as with all Raid creatures, but you also need a creature in the graveyard with the right stats. It doesn't line up often enough for this to be anything special.
Summit Prowler
Average Picked At: 11.75
Total Times Picked: 4
Average Last Seen At: 8.64
Total Times Seen 71
Pro Rating: 2
Pro Comment: This is surprisingly solid. This stat-line was better back in 2014 and it's a nice enabler for Ferocious.
Sagu Archer
Average Picked At: 9.57
Total Times Picked: 7
Average Last Seen At: 8.57
Total Times Seen 63
Pro Rating: 2
Pro Comment: This can block most of the Flyers in this format, and sometimes it can do it out of nowhere.
Take Up Arms
Average Picked At: 5.00
Total Times Picked: 3
Average Last Seen At: 6.43
Total Times Seen 9
Pro Rating: 2
Pro Comment: This isn't the best rate for getting three 1/1 tokens, even at Instant speed. Buf if you need to go wide, it can do the job.
Ride Down
Average Picked At: 5.80
Total Times Picked: 5
Average Last Seen At: 4.75
Total Times Seen 15
Pro Rating: 4
Pro Comment: This is a beating if you're an aggro deck. Most of the time, removal spells that only kill blockers aren't great for aggro, since it means you're not doing damage. That's not the case here, though! Because it gives your creature trample, it's effectively like youre creature went unblocked and you kill their creature.
Sarkhan, the Dragonspeaker
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 1.00
Total Times Seen 1
Pro Rating: 5
Pro Comment: You're usually going ot use the -3 up front so you can protect him and get something out of him right away -- then, if your opponent can't take him down, you're swinging for 8 in the air on your next turn. That's not easy to beat, and the fail case is pretty darn good too.
Mardu Warshrieker
Average Picked At: 6.17
Total Times Picked: 12
Average Last Seen At: 6.83
Total Times Seen 62
Pro Rating: 3
Pro Comment: This feels really nice when it lets you double spell, and pretty bad when you can't, since you just played a Hill Giant. Because of Morph, though, you're able to do something with the mana more often than in most formats.
Dragonscale Boon
Average Picked At: 10.00
Total Times Picked: 6
Average Last Seen At: 7.64
Total Times Seen 73
Pro Rating: 1.5
Pro Comment: This is an incredibly weak boost for the cost, even if the tokens are permanent and your creature untaps.
Feat of Resistance
Average Picked At: 4.43
Total Times Picked: 7
Average Last Seen At: 3.44
Total Times Seen 24
Pro Rating: 3
Pro Comment: This is a nice trick in any set, as it has the ability to allow your creature to easily win combat and/or save it for removal. It can even make a creature unblockable in a pinch. Then, you throw in Prowess and +1/+1 counter synergies, and we're talking about an awesome Common.
Rakshasa's Secret
Average Picked At: 9.50
Total Times Picked: 8
Average Last Seen At: 6.82
Total Times Seen 58
Pro Rating: 1.5
Pro Comment: This is better than most Mind Rots, mostly because most Black decks are pretty happy to also put three cards into their graveyard.
Ivorytusk Fortress
Average Picked At: 4.00
Total Times Picked: 4
Average Last Seen At: 3.40
Total Times Seen 6
Pro Rating: 3.5
Pro Comment: This offers some serious beef, and pseudo-vigilance for your +1/+1 counter creatures is nice, especially because it allows you to Outlast and then still have your creatures untapped on your opponents turn.
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