Draft Trainer

Guilds of Ravnica Limited Quiz

Answered: 0/20
Accuracy: 0
Niv-Mizzet, Parun
Pro Rating: 5.0
Pro Comment: Don’t be put off by the somewhat challenging mana cost here – Niv-Mizzet is a bomb. You do need to have basically all of the lands in your deck produce either Blue or Red, but that’s pretty doable and well worth it, since you get a massive Flyer who gives you all kinds of value. Pinging something every time you draw is pretty powerful, and you get to draw extra any time a player cast an instant or sorcery. This means that if your opponent kills Niv right away, you get a card and a damage out of it, and that’s a pretty good fail case!
Vraska, Golgari Queen
Pro Rating: 4.5
Pro Comment: Vraska’s -3 can kill a lot of stuff in this format, and her +2 also gives you some pretty awesome value. While she doesn’t exactly protect herself, the fact you can give up lands or other permanents to find a creature who can protect her certainly matters. Getting to her ultimate isn’t always easy, but it is one that can do a good job of winning you the game.
Sprouting Renewal
Pro Rating: 2.0
Pro Comment: Neither mode here is exactly exciting, but they are both fine, and this is a nice way to have some artifact/enchantment hate in your main deck that doesn’t cost you a whole lot.
Molderhulk
Pro Rating: 2.5
Pro Comment: This isn’t a bad Undergrowth payoff, and casting it for 5 or 6 is fairly doable. The land part of the card is mostly irrelevant though, so you’re basically just playing a big vanilla creature.
Conclave Tribunal
Pro Rating: 4.0
Pro Comment: This answer pretty much anything and it does it very efficiently. Your opponent can get their permanent back of course, but most of the time they don’t, and even if they eventually do you usually come out ahead.
Unmoored Ego
Pro Rating: 0.0
Pro Comment: This type of card is never good in Limited. They print these to counter combo decks in constructed, and that’s not a thing in Limited.
Plaguecrafter
Pro Rating: 3.0
Pro Comment: Creatures with Edicts stapled to them always tend to be solid, and I think that’s the case here. The addition of the discard effect is nice, since sometimes having an edict creature is a bummer if your opponent doesn’t play anything, and this makes sure you get a card one way or another.
March of the Multitudes
Pro Rating: 5.0
Pro Comment: It isn’t very hard to make like a billion tokens with this, and doing it at instant speed is amazing, because you can pass with all your mana and creatures untapped, and then make a bunch of these tokens when your opponent attacks you. This can allow you to kill a bunch of your opponent’s board in those situations, and it can also just make a bunch of tokens who can swing for lethal on your turn.
Dazzling Lights
Pro Rating: 1.5
Pro Comment: This kind of effect is pretty underwhelming, as it just doesn’t accomplish enough most of the time. However, the fact that this format has a spell deck definitely upgrades it a bit, and Surveil isn’t too bad either.
Tajic, Legion's Edge
Pro Rating: 4.5
Pro Comment: Tajic comes down and adds a ton of damage to the board, especially if your opponent’s shields are down. He of course brings his own stats, but he will also typically have something to Mentor. Meanwhile, he can keep attacking later in games thanks to his ability to gain first strike, and he even makes it so your opponent can’t do non-combat damage to your other creatures. Now, that last part isn’t that exciting, because Tajic can still die to non-combat damage, and he’s probably what they want to kill anyway – but either way, Tajic is a bomb.
Aurelia, Exemplar of Justice
Pro Rating: 5.0
Pro Comment: This is a bomb that is pretty unbeatable left unchecked. She can target herself with her buffing abilities, and because she is both Red and White, she can be a 4-mana 4/5 with Vigilance, Flying, Trample, and Mentor. That’s pretty darn good, and she gets even sillier when she can enable your other stuff to attack too. And if you have a board, playing her before combat on your turn is pretty sweet, because the buffs she gives to other creatures are no joke! And of course, she’s great for mentoring creatures too.
Dawn of Hope
Pro Rating: 4.0
Pro Comment: This card can power itself, which is great! Cranking out lifelink tokens that can draw you cards is pretty nice, even with the significant mana investment, and if your deck has some additional ways to gain life, Dawn of Hope gets even better.
Omnispell Adept
Pro Rating: 1.5
Pro Comment: This has bad stats and a really expensive and situational ability. Basically, the ability gives you a discount on spells, and you can also sort of look at it as fixing for spells, but I wouldn’t rely on it as your only source of fixing for an off-color spell. You should probably have some lands that help you out too, but if you’re splashing a couple of spells it does get a little bit of extra value.
Urban Utopia
Pro Rating: 1.5
Pro Comment: This fixes decently and replaces itself, but you just don’t really need it in this format, as Gates are pretty easy to come by.
Child of Night
Pro Rating: 2.0
Pro Comment: This has decent stats and lifelink. Not much more to say about it!
Response // Resurgence
Pro Rating: 4.0
Pro Comment: Response is a pretty efficient, if conditional, removal spell, and that’s what you’re going to use on this one the vast majority of the time. But having the upside of giving your whole board key word abilities and an extra combat phase late is no joke, and can win the game in some situations.
Grappling Sundew
Pro Rating: 0.5
Pro Comment: This is mostly a sideboard card. Its activated ability is insanely expensive and really not that impressive, but it isn’t bad to side in against a deck with lots of fliers.
Rosemane Centaur
Pro Rating: 2.5
Pro Comment: This isn’t terrible if you just cast it normally, so the Convoke upside makes it a pretty nice Common.
Nullhide Ferox
Pro Rating: 4.0
Pro Comment: A 4-mana 6/6 with Hexproof is the kind of thing that can really tear up your opponent, though this comes with some not insignificant downsides! For one thing, you can’t cast noncreature spells. Now, most Limited decks have relatively few of these, so that’s not the end of the world. The other downside is that your opponent can turn off the Hexproof. On the plus side, you can also use that ability to turn off the “You can’t cast noncreature spells” part of the card, which isn’t bad. Still, it isn’t quite a bomb, just really good!
Barrier of Bones
Pro Rating: 1.5
Pro Comment: 0-mana 0/3s with Defender are rarely very good in Limited, and that doesn’t really change here, even with Surveil 1.
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