Draft Trainer

Dominaria Limited Quiz

Answered: 0/20
Accuracy: 0
Sanctum Spirit
Average Picked At: 8.82
Total Times Picked: 33
Average Last Seen At: 6.09
Total Times Seen 293
Pro Rating: 2.0
Pro Comment: It is cool that this can become indestructible, but a lot of the time when you play this, you find yourself not really wanting to discard a Historic card to save it, as a 3/2 with lifelink isn’t exactly a worldbeater.
Settle the Score
Average Picked At: 3.18
Total Times Picked: 50
Average Last Seen At: 2.75
Total Times Seen 129
Pro Rating: 3.5
Pro Comment: The planeswalker part of this will almost never come up, but exiling a creature for 4 mana is a good deal anyway.
Opt
Average Picked At: 7.92
Total Times Picked: 118
Average Last Seen At: 7.18
Total Times Seen 774
Pro Rating: 2.0
Pro Comment: As usual, this is fine. Seeing two cards for one mana feels pretty good.
Aesthir Glider
Average Picked At: 9.82
Total Times Picked: 98
Average Last Seen At: 8.14
Total Times Seen 982
Pro Rating: 1.5
Pro Comment: In a lot of formats this would be close to unplayable, but in this one – which features lots of Artifact/Historic payoffs, you end up playing the glider sometimes. A 3-mana 2/1 with Flying isn’t bad, but the fact it can’t block is a little miserable.
Goblin Warchief
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 7.60
Total Times Seen 7
Pro Rating: 0.5
Pro Comment: Don’t let this card fool you. Goblins are not well-supported in this format. This will basically just be a 3-mana 2/2 with Haste most of the time, and that isn’t worth it.
Deep Freeze
Average Picked At: 7.41
Total Times Picked: 122
Average Last Seen At: 6.52
Total Times Seen 717
Pro Rating: 2.5
Pro Comment: This is typical of most Blue removal. It does the job of turning off a creature, but the downside is that creature can still block. This means this type of effect isn’t great if you’re really aggressive, but still – at least the creature can only block once! This isn’t premium, but it is solid removal.
Haphazard Bombardment
Average Picked At: 3.11
Total Times Picked: 19
Average Last Seen At: 3.68
Total Times Seen 49
Pro Rating: 4.0
Pro Comment: This card might look super random and inconsistent. And…well, it kind of can be, but it is usually going to give you your 6 mana’s worth. After all, you get to destroy 3 permanents in the process, and that’s a 3-for-1! You do need to choose permanents to put the counters on wisely, and keep in mind you can choose lands! Though most of the time going after nonland permanents is going to be better.
Rat Colony
Average Picked At: 11.83
Total Times Picked: 82
Average Last Seen At: 9.88
Total Times Seen 1114
Pro Rating: 1.5
Pro Comment: So, I wouldn’t advise jamming a bunch of these into your deck in most cases (though, if you have Tetsuko Umezawa, things might get interesting). Still, it is a kind of okay two drop, and they do get better in multiples.
Blackblade Reforged
Average Picked At: 1.59
Total Times Picked: 17
Average Last Seen At: 1.75
Total Times Seen 24
Pro Rating: 4.0
Pro Comment: This format is slow enough that, even without any Legendaries to put this on, you’ll often be able to Equip it late, and the stats boost it gives is massive enough that it makes anything into a threat – especially if it has any evasive abilities. When you can put this on legendaries for only three mana, it will feel particularly busted.
Arvad the Cursed
Average Picked At: 4.76
Total Times Picked: 42
Average Last Seen At: 4.04
Total Times Seen 151
Pro Rating: 3.5
Pro Comment: Even if Arvad didn’t pump legendary creatures at all, he would be a card you’d usually run. He can trade with anything and gain you life in the process, and he’s a good creature to pump. There are enough other legendary creatures in this set, too, that Arvad does often end up pumping a few other creatures in your deck too.
Josu Vess, Lich Knight
Average Picked At: 1.44
Total Times Picked: 27
Average Last Seen At: 2.24
Total Times Seen 36
Pro Rating: 4.5
Pro Comment: Kicking Josu Vess isn’t easy, but since he starts out as a 4-mana 4/5 with Menace, that’s perfectly fine. That’s an excellent creature you always play, so the fact that you can pay 10 in the late game to make 8 2/2 Zombies is great, especially because when Kicked he basically reads You win the game.
Rescue
Average Picked At: 12.20
Total Times Picked: 61
Average Last Seen At: 9.89
Total Times Seen 1104
Pro Rating: 0.5
Pro Comment: This can do some things – like help you reset a Saga – but it is mostly too narrow to ever really want to play.
Slimefoot, the Stowaway
Average Picked At: 2.33
Total Times Picked: 33
Average Last Seen At: 2.41
Total Times Seen 98
Pro Rating: 4.0
Pro Comment: Draining 1 life any time a Saproling dies is pretty amazing. If you’re in BG, you’re going to have plenty of Saprolings, and even if you don’t, Slimefoot can make his own! Even if you don’t do something like pair them with sacrifice effects, just chumping with Saprolings suddenly becomes a bit of a problem for your opponent. Slimefoot is a great mana sink that can really take over games.
Eviscerate
Average Picked At: 3.36
Total Times Picked: 123
Average Last Seen At: 3.22
Total Times Seen 308
Pro Rating: 3.5
Pro Comment: This is premium removal. 4 to kill something at Sorcery speed isn’t incredible, but this format is slow enough that it does the job without feeling too clunky.
The First Eruption
Average Picked At: 4.64
Total Times Picked: 14
Average Last Seen At: 4.76
Total Times Seen 78
Pro Rating: 1.5
Pro Comment: This Saga isn’t a great one. Chapter I often won’t do anything, or worse – it could hurt you more than your opponent. Chapter II’s ramp isn’t too bad, and neither is Chapter III letting you sacrifice a mountain for 3 damage. Still, you won’t always have some way to make use of Chapter II, and Chapter III takes a long time if what you’re really looking for is removal.
Call the Cavalry
Average Picked At: 6.95
Total Times Picked: 123
Average Last Seen At: 6.04
Total Times Seen 640
Pro Rating: 2.5
Pro Comment: This makes creatures reasonably efficiently, and they even have a useful creature type. It isn’t exciting, but it does a decent job of making your board presence bigger.
Diligent Excavator
Average Picked At: 8.74
Total Times Picked: 35
Average Last Seen At: 6.44
Total Times Seen 310
Pro Rating: 0.5
Pro Comment: There just isn’t a viable mill deck in this format, so this mostly doesn’t do anything.
Isolated Chapel
Average Picked At: 3.38
Total Times Picked: 13
Average Last Seen At: 3.37
Total Times Seen 45
Pro Rating: 3.0
Pro Comment: Like most two-color cycles of lands, these are some pretty nice fixing, and they’ll often come into play untapped.
Knight of Grace
Average Picked At: 3.80
Total Times Picked: 60
Average Last Seen At: 3.03
Total Times Seen 149
Pro Rating: 3.5
Pro Comment: This has really good base stats and a useful creature type, and if you are lucky enough to go up against someone who is playing Black, it gets even better.
Teshar, Ancestor's Apostle
Average Picked At: 1.85
Total Times Picked: 20
Average Last Seen At: 2.10
Total Times Seen 44
Pro Rating: 3.0
Pro Comment: This starts with some mediocre stats. However, you’ll find yourself getting one card back with this reasonably often, and that’s a nice effect to have.
Name Answer You

Enter The Battlefield Prepared

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