Draft Trainer

Wilds of Eldraine Limited Quiz

Answered: 0/20
Accuracy: 0
Syr Ginger, the Meal Ender
Average Picked At: 3.83
Total Times Picked: 6
Average Last Seen At: 2.53
Total Times Seen 17
Pro Rating: 3.5
Pro Comment: The planeswalker part of the card is usually irrelevant, although it is pretty hilarious when it is active. Still, for Limited, we have to ignore that part of the card when we evaluate it. Mostly, this is a two mana 3/1 that can grow that also happens to be a food, that also happens to like having other food and artifacts around. It works quite well with both food and Bargain
Redcap Gutter-Dweller
Average Picked At: 1.50
Total Times Picked: 8
Average Last Seen At: 1.40
Total Times Seen 10
Pro Rating: 5.0
Pro Comment: 5/5 worth of stats for 4 mana is a great starting point, and the Gutter-Dweller also happens to be able to grow and draw you cards using the expendable bodies he gives you. This can really snowball out of control in a big way
Thunderous Debut
Average Picked At: 6.60
Total Times Picked: 5
Average Last Seen At: 5.14
Total Times Seen 34
Pro Rating: 4.5
Pro Comment: This is really bad when you don’t Bargain, as an 8-mana draw 2 doesn’t even close to moving the needle. HOWEVER, bargaining this is easy enough and the format has enough ramp, that I think Thunderous Debut is going to have a huge impact when you cast it. It’s going to be near impossible not to get at least 8 mana worth of value out of 2 creatures from the top 20 cards of your deck and this is a 2-for-1
Prophetic Prism
Average Picked At: 7.09
Total Times Picked: 53
Average Last Seen At: 6.24
Total Times Seen 271
Pro Rating: 2.0
Pro Comment: This is pretty solid every time we see it. It’s not going to be as good here as it would be an artifact-heavy set, but it replaces itself and does an okay job of fixing your mana
Lord Skitter, Sewer King
Average Picked At: 1.20
Total Times Picked: 10
Average Last Seen At: 1.25
Total Times Seen 12
Pro Rating: 4.5
Pro Comment: A three mana 3/3 that hates on the graveyard isn’t bad, and the fact Skitter churns out Rats is pretty nuts. Even if they can’t block, they give you the ability to pressure your opponent and they provide excellent sacrifice fodder.
Disdainful Stroke
Average Picked At: 10.89
Total Times Picked: 9
Average Last Seen At: 7.50
Total Times Seen 128
Pro Rating: 0.5
Pro Comment: This is a sideboard card. Most opponents won’t have enough things you can counter with this for it to be worth it.
Skewer Slinger
Average Picked At: 11.00
Total Times Picked: 35
Average Last Seen At: 8.99
Total Times Seen 397
Pro Rating: 1.5
Pro Comment: This makes X/1s pretty miserable as they can neither attack through it or block it effectively. Overall, it is definitely a defensive card more than anything, and that’s always a little awkward
Frolicking Familiar
Average Picked At: 5.18
Total Times Picked: 17
Average Last Seen At: 4.90
Total Times Seen 78
Pro Rating: 4.0
Pro Comment: You’ll often be able to pick off something small with the Adventure, and that means you’re talking about a potential 2-for-1. Then you get a 2/2 Flyer that can become a real problem of an attacker, especially when you leave your mana up, because your opponent has no idea exactly how big the Familiar is going to be
Tanglespan Lookout
Average Picked At: 6.22
Total Times Picked: 18
Average Last Seen At: 4.67
Total Times Seen 90
Pro Rating: 3.5
Pro Comment: An Enchantress effect is looking pretty good in this format, even on a card that specifically cares about Auras. One of the big mechanics in the set just makes Aura tokens, so the Lookout is going ot be able to drw you a card pretty often. It’s also nice that it is a ⅔, as I feel like often times we’d get a 2/2 with this text box. That 3rd toughness makes a pretty huge difference in making the card’s baseline a lot less miserable
Mintstrosity
Average Picked At: 6.28
Total Times Picked: 50
Average Last Seen At: 5.61
Total Times Seen 233
Pro Rating: 2.0
Pro Comment: Two mana 3/1s tend to be solid for aggro decks, and getting a Food when this goes down is nice upside to have
Diminisher Witch
Average Picked At: 10.04
Total Times Picked: 28
Average Last Seen At: 8.67
Total Times Seen 349
Pro Rating: 2.5
Pro Comment: Cursing an opposing creature isn’t the most powerful thing in the world, but when you Bargain this does upgrade your board and downgrade your opponents reasonably effectively.
Tough Cookie
Average Picked At: 3.15
Total Times Picked: 27
Average Last Seen At: 3.43
Total Times Seen 49
Pro Rating: 4.0
Pro Comment: A two mana 2/2 that makes a Food on ETB is already a solid playable – especially because this happens to be a Food itself, giving it even more upside and synergy. The activated ability will not be something you are always able to find the time to use, but there will also be turns where this thing animates a couple of foods and really makes your opponent’s life difficult. Note, by the way, it can animate other noncreature artifacts too. While Food is going to be the most typical thing it will animate, there are some other cards in the format it can turn into 4/4s too
Into the Fae Court
Average Picked At: 8.36
Total Times Picked: 33
Average Last Seen At: 7.34
Total Times Seen 295
Pro Rating: 1.5
Pro Comment: A draw spell that adds to the board sounds attractive. It’s too bad that the thing it adds to the board is so insignificant though, and it makes me think this is probably a little bit too clunky to be something that always makes the cut in your Blue decks
Royal Treatment
Average Picked At: 6.00
Total Times Picked: 16
Average Last Seen At: 4.50
Total Times Seen 81
Pro Rating: 2.0
Pro Comment: This is really good against removal, less good in combat. +1/+1 just isn’t a boost that will help your creature succeed often enough
Mocking Sprite
Average Picked At: 10.06
Total Times Picked: 33
Average Last Seen At: 7.80
Total Times Seen 338
Pro Rating: 2.5
Pro Comment: This has almost reasonable stats, and reducing the costs of spells has some extra weight in this format thanks to Adventures, in addition to the fact that it just plays well in any Blue/Red deck.
Feed the Cauldron
Average Picked At: 4.47
Total Times Picked: 38
Average Last Seen At: 4.58
Total Times Seen 199
Pro Rating: 2.0
Pro Comment: This will never let you trade up, and that’s one of the best things to do with removal spells. With this, you’ll kill something that cost the same or less. Getting that Food helps, but you don’t even always get it.
Ego Drain
Average Picked At: 11.70
Total Times Picked: 10
Average Last Seen At: 7.46
Total Times Seen 128
Pro Rating: 0.0
Pro Comment: This card is awful when you don’t control a Faerie. When you do, it offers some powerful disruption, but it gets a lot less powerful when you aren’t able to use it on turn one. Even a Faerie deck will find itself without Faeries in play in the early game, and this card’s value certainly diminishes when you can’t cast it during that time.
Not Dead After All
Average Picked At: 10.11
Total Times Picked: 28
Average Last Seen At: 8.31
Total Times Seen 321
Pro Rating: 1.5
Pro Comment: This is an interesting take on this type of effect since the creature gets to return with a buff. Unfortunately, when we see this effect completely absent of an upfront power boost, it hasn’t really played super well. It does work well against removal, but not working that well in combat is a an issue.
Tenacious Tomeseeker
Average Picked At: 7.76
Total Times Picked: 17
Average Last Seen At: 5.38
Total Times Seen 105
Pro Rating: 3.5
Pro Comment: I like this. Getting a spell to your hand when you play a creature with passable stats sounds really good, and there are enough expendable things around in this format for that to work out pretty well. I will say Blue is probably lighter on expendable things to Bargain than any other color – it doesn’t have much in the way of treasure or food, and it even has fewer role tokens, so this won’t work out quite as well as some other Bargain cards in other colors. That said, you won’t be playing monoblue, so you may have access to that stuff anyway, and when you give up something like that, Tenacious Tomeseeker is going to be a 2-for-1
Embereth Veteran
Average Picked At: 5.25
Total Times Picked: 16
Average Last Seen At: 4.87
Total Times Seen 64
Pro Rating: 3.0
Pro Comment: A one mana 2/1 can get in for decent damage on the first couple of turns, but tends to become irrelevant fairly quickly. This helps overcome that by letting you put a Young Hero Role on something, and while it’s not the most amazing of the Roles, since it requires the creature to be small to get a buff from it, it does mean the Veteran can significantly augment your creatures in some situations
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