Draft Trainer

Theros Beyond Death Limited Quiz

Answered: 0/20
Accuracy: 0
Arena Trickster
Average Picked At: 11.03
Total Times Picked: 34
Average Last Seen At: 9.29
Total Times Seen 384
Pro Rating: 2.0
Pro Comment: Red, and especially Red-Blue, has several payoffs for playing stuff on your opponent’s turn, and Arena Trickster is one of those – and he seems like he will be a solid card in that type of deck. Even getting one counter on this is pretty nice, and anything beyond that you start to feel really good about things. It also doesn’t hurt that you make it bigger at Instant speed, as sometimes that will really allow you to manufacture a blow out. Still, the UR deck doesn’t come together often enough for this to be great.
Ichthyomorphosis
Average Picked At: 8.31
Total Times Picked: 29
Average Last Seen At: 6.50
Total Times Seen 284
Pro Rating: 2.5
Pro Comment: Blue always get a solid, but unexciting, removal spell that transforms a creature into something else. The downside with all of them is that the creature can still do stuff, even if it is shrunk. At best, this tends to mean the creature can still chump block, and at worst it means the creature can still be sizable thanks to Auras, +1/+1 counters, and Equipment.
Chainweb Aracnir
Average Picked At: 4.96
Total Times Picked: 25
Average Last Seen At: 3.98
Total Times Seen 86
Pro Rating: 3.5
Pro Comment: Like most Escape creatures, Aracnir tends to give you some pretty nice card advantage. Early it isn’t the most impressive creature, but even just chump blocking with it feels pretty good, since it can come back in the late game and knock a flyer out of the sky as a 4/5.
Glory Bearers
Average Picked At: 9.90
Total Times Picked: 40
Average Last Seen At: 7.95
Total Times Seen 402
Pro Rating: 1.5
Pro Comment: This has kind of okay stats and a kind of okay ability. Pumping toughness on attacks isn’t a huge deal, but it makes a difference sometimes.
Sunmane Pegasus
Average Picked At: 7.20
Total Times Picked: 55
Average Last Seen At: 6.59
Total Times Seen 295
Pro Rating: 3.0
Pro Comment: This card really overperforms. It might have some underwhelming stats to begin with, but the ability to gain Vigilance and Lifelink in the mid-to-late game turns out to be pretty good, as it makes it hard for your opponent to race you, and you can even keep it back to block!
Underworld Dreams
Average Picked At: 9.64
Total Times Picked: 11
Average Last Seen At: 6.50
Total Times Seen 115
Pro Rating: 1.0
Pro Comment: Devotion is generally not a big enough theme in this set for Underworld Dreams to be worth it. It is too hard to cast and too slow for such a lame effect.
Nyxborn Colossus
Average Picked At: 9.64
Total Times Picked: 45
Average Last Seen At: 8.11
Total Times Seen 401
Pro Rating: 1.5
Pro Comment: This is reasonably efficient, has the Enchantment type, and increases your devotion. You’ll play it at the top of your curve in Green decks sometimes, though you’re probably holding out hope for something better.
Thassa's Oracle
Average Picked At: 3.83
Total Times Picked: 6
Average Last Seen At: 2.92
Total Times Seen 25
Pro Rating: 2.5
Pro Comment: On its own, the Oracle is a two mana 1/3 that gives you some card selection. Oftentimes it will give you even better card selection, when your devotion is higher. Winning with this in Limited is unlikely, but the reasonable stats and ability to help you find what you need makes it a fine card.
Nyx Herald
Average Picked At: 3.48
Total Times Picked: 29
Average Last Seen At: 2.93
Total Times Seen 82
Pro Rating: 3.5
Pro Comment: On its own, this is a 3-mana ¾ with Trample, and in most ways it is better than that, because it can spread that stats boost and keyword ability to other creatures.
Kroxa, Titan of Death's Hunger
Average Picked At: 1.56
Total Times Picked: 9
Average Last Seen At: 1.73
Total Times Seen 11
Pro Rating: 4.5
Pro Comment: In the early game, this will effectively be a discard spell, and then in the later part of the game, Kroxa gets to Escape from the graveyard and come back as a huge creature who triggers that discard spell when it comes into play, and then again any time it attacks. One nice thing about the discard effect is it punishes your opponent if they don’t discard a nonland, and they often won’t want too, but that damage can really add up once Kroxa sticks around on the board.
Tymaret, Chosen from Death
Average Picked At: 3.38
Total Times Picked: 16
Average Last Seen At: 2.64
Total Times Seen 55
Pro Rating: 3.5
Pro Comment: Like a lot of graveyard hate in this format, Tymaret overperforms. He can really mess up the game plan of the many decks in the format that rely on their graveyard, while giving you some pretty efficient stats.
Eutropia the Twice-Favored
Average Picked At: 5.38
Total Times Picked: 16
Average Last Seen At: 4.24
Total Times Seen 65
Pro Rating: 4.0
Pro Comment: Eutropia is a great payoff for Enchantments. If she could just put counters on things or just give them flying, she would be a good card – but she does both! Keep in mind too, that even if you have nothing on board, Eutropia can pump herself.
Anax, Hardened in the Forge
Average Picked At: 3.00
Total Times Picked: 15
Average Last Seen At: 2.95
Total Times Seen 42
Pro Rating: 4.0
Pro Comment: At worst, he is a 3-mana 2/3 with a powerful ability who churns out creature tokens when stuff dies. Now, the fact that those creature tokens can’t block is no small thing – part of the value of creature tokens in a lot of games is that they can provide chump blockers, and these can’t do that – they are all about attacking. So yes, that is definitely a downgrade, but still – you’re getting creature tokens when stuff dies, and that’s nice value. Plus, he also likes it when extra big creatures die, and he can make two tokens. It is nice too that this ability includes himself, so it basically impossible for your opponent to straight up trade with Anax – he can even potentially get his power up to 4, in which case he would make two tokens! I think that Anax brings a lot of power for an uncommon, especially as a three drop.
Storm's Wrath
Average Picked At: 4.17
Total Times Picked: 6
Average Last Seen At: 3.71
Total Times Seen 15
Pro Rating: 4.5
Pro Comment: As usual, Board sweepers are really strong in Limited, and this kills almost everything in this format. They are hard-to-replace effects that just completely reshape the game. And sure, they are obviously symmetrical, but because you’re the one with Storm’s Wrath you know its coming – your opponent doesn’t, and that is often enough for you to come out ahead.
Setessan Petitioner
Average Picked At: 7.91
Total Times Picked: 11
Average Last Seen At: 6.75
Total Times Seen 109
Pro Rating: 1.5
Pro Comment: This seems like kind of a waste for an uncommon slot to me. While life gain can sometimes really help you stabilize, I think you are paying a big price for it with a fairly inefficient creature.
Rise to Glory
Average Picked At: 5.68
Total Times Picked: 19
Average Last Seen At: 5.30
Total Times Seen 115
Pro Rating: 3.5
Pro Comment: So, this can get pretty silly when you can get a graveyard to have both an Aura and a creature, and that isn’t that hard to do in this format. You will pretty much always get more than 5 mana worth of value when you do it, and it gets especially silly with Constellation and bombs. This can help you get back ahead from behind, which is awesome! The trade off is that it can be pretty terrible early, though.
Phoenix of Ash
Average Picked At: 1.10
Total Times Picked: 10
Average Last Seen At: 1.59
Total Times Seen 17
Pro Rating: 4.5
Pro Comment: A 3-mana 2/2 with Flying and Haste is already good -- then, the Phoenix comes with the ability to pump its power if you pump mana into it, which means even if your opponent manages to get something with Reach or Flying into play, the Phoenix can take it down if it needs to. Then, like all Phoenixes, Ash Phoenix can rise from the ashes, and in this case come back as a 3/3 with Flying and Haste. It also only asks for three cards to be exiled to Escape, and because of that Escaping with this over and over again isn’t really far-fetched. That means this Phoenix is going to be a nightmare for opponents, constantly coming back and dealing lots of damage in the sky. While this Phoenix is small, I think that its recursion and efficiency are enough to make into a bomb.
Heliod's Intervention
Average Picked At: 2.12
Total Times Picked: 8
Average Last Seen At: 2.47
Total Times Seen 15
Pro Rating: 4.0
Pro Comment: This set has so many Enchantments that Heliod’s Intervention is actually a really good card, and not sideboard material. Getting a 2-for-1 with this is way easier than you might think, and sometimes you can do better than that!
Alirios, Enraptured
Average Picked At: 3.22
Total Times Picked: 23
Average Last Seen At: 2.88
Total Times Seen 63
Pro Rating: 4.0
Pro Comment: This gives you a great rate – you get 5/5 worth of stats for three mana! And sure, generally only one of them is going to be untapped, but when Alirios dies he leaves behind significant value. This is one of the best ETB abilities to abuse in this entire set too, so if you have ways to do that, considering utilizing them here.
Indomitable Will
Average Picked At: 7.87
Total Times Picked: 39
Average Last Seen At: 7.03
Total Times Seen 319
Pro Rating: 1.5
Pro Comment: This is basically a combat trick that sticks around, and if you can use it to kill an opponent’s creature and keep yours alive, you are out of 2-for-1 territory. Now, it is still risky -- your opponent can kill your creature in response and then you’re the one getting 2-for-1’d -- but if you play this wisely, it seems like it is a reasonable inclusion in a creature-based deck.
Name Answer You

Enter The Battlefield Prepared

With the MTGA Assistant deck tracker MTGA Assistant