Draft Trainer

Ravnica Allegiance Limited Quiz

Answered: 0/20
Accuracy: 0
Wall of Lost Thoughts
Pro Rating: 2.0
Pro Comment: Mill is a real strategy in this format, and the Wall isn’t bad in the decks that aim to do that. It slows down aggressive decks and allows you to pick away at the opposing library.
Hydroid Krasis
Pro Rating: 5.0
Pro Comment: This is a bomb. Even if you only pay 4 total mana for this, you get a 2/2 with Flying and Trample, you gain 1 life, and you draw a card. If that’s what this always was, it would be a 4.0. That’s just a ton of value. Then, this scales all game long, and casting it by the mid-to-late game will usually just end the game on the spot.
Vindictive Vampire
Pro Rating: 3.0
Pro Comment: This trigger is always strong, as it just really alters combat math for your opponent. It gets even better in a deck with good ways to sacrifice creatures, and the Rakdos deck in this format has enough ways to do that this is pretty sweet.
Gatebreaker Ram
Pro Rating: 1.5 // 4.0
Pro Comment: This is one of the premier Gate payoffs in the format. If you end up with a critical mass of Gates, it will regularly be massive, evasive, and good at both attacking and blocking. Even if your deck has only 5 or so gates, it is a reasonable inclusion. While it is definitely a build around, it is a strong enough one that it is worth taking very highly.
Ghor-Clan Wrecker
Pro Rating: 1.5
Pro Comment: Neither option here is fairly appealing, but the flexibility isn’t too bad.
Absorb
Pro Rating: 2.0
Pro Comment: Three mana counterspells don’t tend to be great in Limited, and while it is nice this give you some life, it is also pretty challenging to cast. And sure, you’ll get the mana for it eventually, but you want to be able to cast this as soon as possible in most cases, and that just won’t happen.
Senate Guildmage
Pro Rating: 4.0
Pro Comment: I think this is the best of the Guildmages in this set. Both of its abilities are pretty nice, and easily usable. You end up just having a random mana around a lot in Limited! You can gain life if you really need to stabilize, or you can dig deeper in your deck if you need to find removal or press your advantage.
Consecrate // Consume
Pro Rating: 3.0
Pro Comment: Consecrate is pretty situational and won’t come up a ton, but Consume is pretty nice most of the time. Your opponents’ creature with the highest power won’t always be their best, but it will be often enough that Consume ends up feeling pretty amazing most of the time.
Tithe Taker
Pro Rating: 3.5
Pro Comment: Most of this card’s value simply comes from being a 2-mana 2/1 with Afterlife 1, but making it harder for your opponent to interact with you on your turn is nice.
Catacomb Crocodile
Pro Rating: 1.0
Pro Comment: If you need a defensive vanilla creature…I guess you can have this card, but I’m not sure why you would ever need one of those.
Vizkopa Vampire
Pro Rating: 2.0
Pro Comment: This often just ends up trading for something and gaining you some life, which is fine, but not exactly exciting either.
Lavinia, Azorius Renegade
Pro Rating: 1.0
Pro Comment: In Limited, this is mostly a hard-to-cast 2/2, and you don’t really need that.
Rakdos Guildgate
Pro Rating: 2.5
Pro Comment: These are pretty important in this format. As usual fixing is always nice, but this format also has a ton of excellent gate payoffs. Its kind of funny, but in this Limited format, the Gates are actually a little better than Shocklands, since the payoffs you can get for playing Gates are so good.
Impassioned Orator
Pro Rating: 2.5
Pro Comment: The incidental life gain this provides really adds up over the course of a game, and is nice upside to have on a 2-mana 2/2.
Deputy of Detention
Pro Rating: 4.0
Pro Comment: Like always, these “Banisher Priest” type creatures are excellent, since they can remove virtually any creature while adding to the board. And yeah, your opponent could find a way to get the creature back, but even if they do you will usually have disrupted their plans significantly.
Lawmage's Binding
Pro Rating: 4.0
Pro Comment: This is an excellent Common that lets you completely shut down just about any creature in the format, and Flash means you can do it at instant speed!
Windstorm Drake
Pro Rating: 2.5
Pro Comment: A 5-mana 3/3 Flyer isn’t great, but this does buff your other flyers, and that does enough to make this a pretty reasonable playable in most Blue decks.
Saruli Caretaker
Pro Rating: 1.5
Pro Comment: The cost of tapping both the Caretaker and another creature for mana ends up being pretty real, but if you are interested in fixing and ramp, this can certainly do it.
Root Snare
Pro Rating: 0.0
Pro Comment: As usual, fogs are bad in Limited.
Resolute Watchdog
Pro Rating: 2.0
Pro Comment: This can come down and block reasonably well in the early game, and being able to make a better creature indestructible is decent upside.
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