Draft Trainer

Breaking News Limited Quiz

Answered: 0/20
Accuracy: 0
Hypothesizzle
Average Picked At: 7.00
Total Times Picked: 4
Average Last Seen At: 5.78
Total Times Seen 44
Pro Rating: 3
Pro Comment: You can just draw two with this if you want, but turning one of those cards into a deal 4 is pretty good.
Mindbreak Trap
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 3.33
Total Times Seen 3
Pro Rating: 0
Pro Comment: This is basically an inefficient counterspell. People rarely put enough stuff on the stack in Limited for this to be more than a bad one-for-one.
Outlaws' Merriment
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 3.00
Total Times Seen 1
Pro Rating: 4.5
Pro Comment: You have to wait a turn for it to get going, but once you get there it starts adding some very real bodies to the board, and it can quickly snowball.
Journey to Nowhere
Average Picked At: 2.00
Total Times Picked: 5
Average Last Seen At: 1.57
Total Times Seen 16
Pro Rating: 4
Pro Comment: Exiling a creature for two mana is pretty insane, even if your opponent can potentially get it back later.
Imp's Mischief
Average Picked At: 10.00
Total Times Picked: 1
Average Last Seen At: 5.57
Total Times Seen 10
Pro Rating: 2
Pro Comment: It's super situational, but redirecting a removal spell is pretty juicy.
Heartless Pillage
Average Picked At: 9.33
Total Times Picked: 3
Average Last Seen At: 6.52
Total Times Seen 45
Pro Rating: 1.5
Pro Comment: Mind Rot isn't a good card. This is Mind Rot with minor upside.
Reanimate
Average Picked At: 3.00
Total Times Picked: 1
Average Last Seen At: 3.00
Total Times Seen 4
Pro Rating: 4
Pro Comment: One mana to reanimate is insane, especially when it gives you access to both graveyards. You're always going to get your mana's worth, and losing some life is well worth the efficiency. Sometimes it will let you do something truly insane.
Repulse
Average Picked At: 4.25
Total Times Picked: 4
Average Last Seen At: 4.14
Total Times Seen 24
Pro Rating: 3
Pro Comment: Drawing and bouncing for three mana at instant speed is a very good rate. You end up with tempo and you break even on cards, but it has blowout potential too.
Collective Defiance
Average Picked At: 2.50
Total Times Picked: 2
Average Last Seen At: 1.86
Total Times Seen 7
Pro Rating: 3.5
Pro Comment: You'll usually cast this as 4 mana to do 4 to a creature and 3 to your opponent, but you can obviously mix and match, giving it way more upside.
Back for More
Average Picked At: 6.38
Total Times Picked: 8
Average Last Seen At: 4.36
Total Times Seen 29
Pro Rating: 2.5
Pro Comment: The ceiling here is incredibly high. You reanimate something at instant speed, use it to ambush block, and then have it fight something else. If the creature is big enough, it can survive all of that! But setting that up and getting the stats to line up correctly is pretty tough.
Clear Shot
Average Picked At: 3.80
Total Times Picked: 5
Average Last Seen At: 3.15
Total Times Seen 13
Pro Rating: 3.5
Pro Comment: This is great removal that can sometimes create a 2-for-1.
Archive Trap
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 3.73
Total Times Seen 12
Pro Rating: 0
Pro Comment: 13 cards is a lot in Limited, but this still basically does nothing, except when your opponent actually runs out of cards. You'll cast if for 0 on occasion, but it still isn't worth it.
Essence Capture
Average Picked At: 6.25
Total Times Picked: 4
Average Last Seen At: 5.37
Total Times Seen 45
Pro Rating: 2.5
Pro Comment: When it lines up, this feels pretty good.
Vanishing Verse
Average Picked At: 5.00
Total Times Picked: 2
Average Last Seen At: 4.36
Total Times Seen 13
Pro Rating: 4
Pro Comment: This can hit almost every permanent in the format for only two mana.
Primal Command
Average Picked At: 3.00
Total Times Picked: 3
Average Last Seen At: 2.11
Total Times Seen 10
Pro Rating: 1.5
Pro Comment: This is just too clunky to be worthwhile in most decks. The only way you can imapct the board is with the second mode, but only hitting noncreature permanents is a pretty big problem.
Terminal Agony
Average Picked At: 10.00
Total Times Picked: 1
Average Last Seen At: 5.34
Total Times Seen 40
Pro Rating: 2.5
Pro Comment: The base mode of this card is pretty mediocre, but if you have a few ways to discard it -- and this format has them -- it gets a lot better.
Pest Infestation
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 2.00
Total Times Seen 3
Pro Rating: 4
Pro Comment: This makes the tokens regardless of whether you have targets for it. It's a fairly efficient token generator that feels completely absurd when you actually have targets.
Skewer the Critics
Average Picked At: 5.67
Total Times Picked: 6
Average Last Seen At: 4.65
Total Times Seen 28
Pro Rating: 3.5
Pro Comment: This is fine if you pay three for it, and paying one is awesome and very attainable.
Archmage's Charm
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 5.11
Total Times Seen 11
Pro Rating: 2.5
Pro Comment: This is pretty hard to cast, but each of the modes is pretty good for the cost.
Humiliate
Average Picked At: 7.67
Total Times Picked: 6
Average Last Seen At: 6.91
Total Times Seen 53
Pro Rating: 2
Pro Comment: This is a reasonable discard spell, as it will usually hit something and add a little to your board.
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