Draft Trainer

Kamigawa: Neon Dynasty Limited Quiz

Answered: 0/20
Accuracy: 0
Tamiyo, Compleated Sage
Average Picked At: 1.00
Total Times Picked: 5
Average Last Seen At: 1.00
Total Times Seen 7
Pro Rating: 5.0
Pro Comment: You can either straight up pay 5 mana for her as a 5 loyalty planeswalker – or pay 4 mana and 2 life to play her as a 3-loyalty planeswalker. Both options are fairly appealing. Her +1 does a good job of protecting her and disrupting your opponent, and her -X can also do a good job of that. Her ultimate is also quite good, as decreasing the cost of all of your spells and being able to tap her notebook to draw a card is awesome. She can get to that ultimate pretty quickly if you pay all mana for her, too. She won’t always be able to stick around, but it does seem like her +1 and -X will do a pretty good job of making that happen.
Secluded Courtyard
Average Picked At: 10.93
Total Times Picked: 30
Average Last Seen At: 7.99
Total Times Seen 634
Pro Rating: 1.0 // 2.5
Pro Comment: So, this set does have a bit of a tribal element, but I think it will still be a bit difficult to make this actually produce mana of any color consistently enough that I don’t love this card in most Limited decks in this format. If it is producing colorless almost all the time, it isn’t worth it, because that makes your mana base way worse. You need a critical mass of creatures with the same type – and that’s doable – but it isn’t a forgone conclusion.
Spring-Leaf Avenger
Average Picked At: 1.61
Total Times Picked: 23
Average Last Seen At: 1.94
Total Times Seen 35
Pro Rating: 4.5
Pro Comment: Getting a permanent back when you hit a player is great, and Ninjutsu helps make it pretty likely you’ll get to do it at least once. This creature is actually large enough that even on later turns it present a problem any time it attacks.
Twinshot Sniper
Average Picked At: 3.17
Total Times Picked: 83
Average Last Seen At: 2.81
Total Times Seen 177
Pro Rating: 4.0
Pro Comment: This is very good. Even without Channel, this would be an excellent card, as it will let you add a decent body to the board while taking down an opposing creature. Going after the opponent's face is really nice upside too. But, then you add Channel to the mix, and you make a far more flexible card. I mean, most of the time you’ll want to cast this because of the 2-for-1 potential, but sometimes you’ll have to fire this off as a straight up removal spell for less mana.
Dokuchi Silencer
Average Picked At: 6.21
Total Times Picked: 73
Average Last Seen At: 4.94
Total Times Seen 354
Pro Rating: 3.5
Pro Comment: This looks pretty good. If you ninjutsu it in, you’ll always have a card to discard to the effect. It sort of makes it a Bone Splinters on a stick, which is pretty good overall. Obviously, if it is able to get in more than once, it can really wreck the opposing board. Turning random creatures in hand to removal spells will usually be worth it.
Tranquil Cove
Average Picked At: 8.60
Total Times Picked: 53
Average Last Seen At: 5.93
Total Times Seen 454
Pro Rating: 2.5
Pro Comment: Like always, these provide some very nice fixing, and its nice to see them at Common, as it will make splashing a third color pretty simple. Fixing is great, even if you aren’t going three colors – a dual land really helps your mana base in a two color deck.
Tameshi, Reality Architect
Pro Rating: 3.5
Pro Comment: So, obviously you’re going to need to be returning things to your hand for her to be worthwhile – and I think that mostly means you’ll want her in a UW deck, since her activated ability will actually trigger that! Now, there are other moonfolk around who return lands to your hand, so sometimes you’ll get there without her ability, but she has a ton of internal synergy, as returning a land and reanimating an artifact or Enchantment will feel absolutely absurd sometimes. She’s effectively a UW gold card for that reason. Now, you won’t always have stuff to reanimate with that ability, but still – in the mid-to-late game it has a decent shot at bringing stuff back and drawing you a card, and that’s pretty great. I think she takes some work and some time to really do her thing, but she’ll be a pretty great engine late.
Akki Ronin
Average Picked At: 11.52
Total Times Picked: 111
Average Last Seen At: 9.95
Total Times Seen 1633
Pro Rating: 1.5
Pro Comment: If you need a two drop Samurai it is certainly that, though adding rummage to an attack isn’t super exciting in this format, it does allow you to sift through your library a bit.
Heiko Yamazaki, the General
Average Picked At: 6.22
Total Times Picked: 65
Average Last Seen At: 4.92
Total Times Seen 359
Pro Rating: 3.0
Pro Comment: A 4-mana 3/3 Trampler isn’t a very good rate, but this comes with a nice enough “lone attacker” Samurai/Warrior pay off, as this format has a lot of artifacts. You’ll be able to make use of it often enough for this to make the cut in most Red decks. If you have some other lone attacker payoffs, the fact it has trample will feel pretty good!
Flame Discharge
Average Picked At: 4.58
Total Times Picked: 72
Average Last Seen At: 4.19
Total Times Seen 295
Pro Rating: 4.0
Pro Comment: If you have no modifications, this is a Blaze that can’t hit players – that’s not the most efficient cost ever, but it is removal that can remain relevant all game long. If you throw a modification in, you end up with a much more efficient card, as it can Shock creatures for a single Red, do 3 for two mana, and so forth – so it, still scales, but it becomes more efficient. You’ll have modifications often enough that this definitely ends up as premium removal, especially because the floor is so reasonable.
Moonsnare Specialist
Pro Rating: 3.5
Pro Comment: This is a very good common. We have seen 4-mana 2/2s that Bounce a creature be very good in the past, and that’s what we have here as a base line. The Ninjutsu upside being tacked on means it can feel a little more like a Man-O’-War since you’re paying three mana, and being able to do it at instant speed may also enable you to break up an opposing block or something, which is pretty spicy.
Fang of Shigeki
Average Picked At: 6.45
Total Times Picked: 132
Average Last Seen At: 5.12
Total Times Seen 844
Pro Rating: 2.5
Pro Comment: One mana 1/1s with Deathtouch are always playable, mostly because they have the ability to trade up with just about anything. This one also comes with Enchantment and Ninja upside, though in Green probably only the former matters. Still, you probably won’t ever cut the first few copies of these from your Green decks.
Swamp
Average Picked At: 14.94
Total Times Picked: 93
Average Last Seen At: 12.05
Total Times Seen 1517
Takenuma, Abandoned Mire
Average Picked At: 4.28
Total Times Picked: 18
Average Last Seen At: 3.20
Total Times Seen 75
Pro Rating: 3.5
Pro Comment: Like all of these, this is pretty nice. Having a land with no downside that can return a creature from your graveyard to your hand in the later part of the game is great.
Dismal Backwater
Average Picked At: 7.87
Total Times Picked: 67
Average Last Seen At: 5.95
Total Times Seen 433
Pro Rating: 2.5
Pro Comment: Like always, these provide some very nice fixing, and its nice to see them at Common, as it will make splashing a third color pretty simple. Fixing is great, even if you aren’t going three colors – a dual land really helps your mana base in a two color deck.
Covert Technician
Average Picked At: 7.58
Total Times Picked: 59
Average Last Seen At: 5.77
Total Times Seen 425
Pro Rating: 2.5
Pro Comment: The combat trigger that the Technician has is unfortunately quite narrow. If you aren’t augmenting it in some way, you’ll only be able to put 2 mana or less Artifacts into play with it, and while you’ll probably have some of those in Blue, there aren’t so many that you will consistently be able to actually put something into play with it. Especially if you aren’t drawing extra cards. It is still a 3-mana 2/4 with upside, and being an Artifact And a Ninja is useful too.
Wind-Scarred Crag
Average Picked At: 10.23
Total Times Picked: 52
Average Last Seen At: 6.93
Total Times Seen 481
Pro Rating: 2.5
Pro Comment: Like always, these provide some very nice fixing, and its nice to see them at Common, as it will make splashing a third color pretty simple. Fixing is great, even if you aren’t going three colors – a dual land really helps your mana base in a two color deck.
Kyodai, Soul of Kamigawa
Pro Rating: 5.0
Pro Comment: So, even if you don’t have the capability of paying for the five-color ability (and you probably won’t be able to), Kyodai is very powerful. A 4-mana 3/3 with Flying and Flash is already like a 3.5 – those stats are good and allow you to ambush plenty of creatures. The fact it also grants indestructibility to something else is pretty awesome, and could really allow you to generate some serious blow outs that will ultimately result in a 3-for-1. You can of course also use it to protect a permanent for removal. You may not always be able to take advantage of that ETB ability, but when you can its going to be awesome.
Prosperous Thief
Average Picked At: 5.38
Total Times Picked: 64
Average Last Seen At: 4.24
Total Times Seen 243
Pro Rating: 3.5
Pro Comment: This looks pretty nice. A 3-mana 3/2 that made Treasure when it hit the opponent would already be playable, so adding the Ninjutsu angle, and the fact that it is more generally a Ninja/Rogue payoff, and you have something even nicer!
Inventive Iteration // Living Breakthrough
Pro Rating: 4.0
Pro Comment: This Saga impacts the board immediately with Chapter I, which is great – because many in this set do not! Bouncing a thing for four mana isn’t a great deal of course, but you get to do it up front before generating some very real value with the next two chapters, both of which give you an entire card’s worth of value. Whether you get an Artifact back or draw a card, chapter II is going to feel pretty good, and chapter III gives you a pretty nice 3/3 Flyer. Now…you probably shouldn’t expect the creature’s ability to do something consistently, but that’s fine, since you have a decent Flyer – and on the occasions when you do limit what your opponent can play, it will feel downright nasty!
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