Draft Trainer

Core Set 2019 Limited Quiz

Answered: 0/20
Accuracy: 0
Arcades, the Strategist
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 1.00
Total Times Seen 2
Pro Rating: 2.5
Pro Comment: I feel like this was printed mostly with EDH in mind so people could have a defender lord, as there isn’t much defender in this set. Still, I mean it is a 4-mana 3/5 with Flying and Vigilance, which is great stats. But the difficulty in taking full advantage of this card is real. I don’t even really think this is worth splashing for in most cases despite the reasonable stats, because 3-colors of mana is hard enough to do in Limited that you want a bigger payoff than this. Sure, if you end up with a few creatures with defender it moves up a bit, but that’s just not going to happen often enough. Basically I wouldn’t recommend splashing just for this, but if you’re already going with these three colors, it is a fine inclusion.
Shock
Average Picked At: 4.23
Total Times Picked: 13
Average Last Seen At: 3.69
Total Times Seen 40
Pro Rating: 3.5
Pro Comment: This is another premium removal spell for red, as it can kill most early creatures and because it only costs a single mana it will basically always help you trade up.
Hieromancer's Cage
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 2.00
Total Times Seen 9
Pro Rating: 4.0
Pro Comment: This is premium removal. Exiling any nonland permanent for 4 mana is pretty great, even if it can potentially come back should the Cage be removed.
Bristling Boar
Average Picked At: 8.47
Total Times Picked: 15
Average Last Seen At: 6.22
Total Times Seen 87
Pro Rating: 2.5
Pro Comment: Bristling Boar has anti-menace, and doesn’t like it when creatures team up to block it. That isn’t irrelevant text – it means your opponent HAS to have a 3-power or more creature to kill it in combat, and if they don’t? Well, you have what basically amount to free attacks. IT also does a solid job on the vanilla test as a 4-mana 4/3.
Woodland Stream
Average Picked At: 11.50
Total Times Picked: 4
Average Last Seen At: 6.70
Total Times Seen 49
Pro Rating: 2.5
Pro Comment: These are all good fixing, and are worth playing even in two-color decks because making your mana better is a big deal.
Aether Tunnel
Average Picked At: 6.20
Total Times Picked: 5
Average Last Seen At: 4.37
Total Times Seen 21
Pro Rating: 1.0 // 3.0
Pro Comment: This does make any creature into a threat, but it is also a super risky Aura that doesn’t do anything to mitigate against a 2-for-1. That said – if you happen to have a couple of Vine Mares, you should probably run this, as putting the Tunnel on a hexproof creature like that is pretty much game over in most scenarios. This is a really specific build around in that sense – I basically would advise not playing it unless you have at least one Vine Mare, but when you pull that off, it will feel good.
Leonin Vanguard
Average Picked At: 5.00
Total Times Picked: 4
Average Last Seen At: 3.46
Total Times Seen 26
Pro Rating: 2.5
Pro Comment: This card really overperforms in this format. It turns out playing this on turn one can often result in it getting in for a lot of damage, and the life it repeatedly gains you can also trigger a bunch of different payoffs. This is one of the good one drops where you can just slap an Aura on it early and try to ride it to victory sometimes.
Inferno Hellion
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 6.25
Total Times Seen 23
Pro Rating: 1.0
Pro Comment: This is pretty bad. Obviously it is quite efficient, but the fact that it goes away every time it does anything is pretty rough.
Island
Average Picked At: 15.00
Total Times Picked: 1
Average Last Seen At: 9.72
Total Times Seen 30
Plains
Average Picked At: 15.00
Total Times Picked: 2
Average Last Seen At: 11.72
Total Times Seen 37
Vine Mare
Average Picked At: 1.86
Total Times Picked: 7
Average Last Seen At: 2.46
Total Times Seen 14
Pro Rating: 3.5
Pro Comment: A 4-mana 5/3 would sometimes make your deck, especially in a format with a 4 power+ archetype. Then, you add Hexproof to it and the fact that it can’t be blocked by Black creatures, and you have something quite good. Hexproof goes particularly well in the GW deck in this format too, since it really likes Auras. This is a frustrating card to play against sometimes when someone slaps an Aether Tunnel on it, but even in the absence of Auras, this is a pretty nice card.
Blanchwood Armor
Average Picked At: 7.00
Total Times Picked: 3
Average Last Seen At: 4.39
Total Times Seen 21
Pro Rating: 1.5
Pro Comment: Decks are rarely mono-colored in this format, and the boost this gives just isn’t worth the risk of getting 2-for-1’d in those cases. Though, like with all Auras – the qualifier is “Unless you have a couple of Vine Mares,” in which case this is solid.
Bogstomper
Average Picked At: 14.00
Total Times Picked: 5
Average Last Seen At: 8.98
Total Times Seen 99
Pro Rating: 1.0
Pro Comment: This is a big vanilla boi who you’ll play if you’re desperate for top curve.
Switcheroo
Average Picked At: 8.25
Total Times Picked: 4
Average Last Seen At: 4.53
Total Times Seen 23
Pro Rating: 1.5
Pro Comment: I’m never a huge fan of these cards. When they can do what you want them to, they seem utterly busted, but they also end up stuck in your hand a lot. It is just way too situational – you have to end up with two creatures where the trade feels like it is worth 5 mana and a card, and lots of board states don’t get there. It does get better if you have a bunch of creature tokens around, but I’m still not super interested in this.
Vivien's Invocation
Average Picked At: 3.00
Total Times Picked: 4
Average Last Seen At: 2.63
Total Times Seen 8
Pro Rating: 3.5
Pro Comment: This is expensive, but it definitely gives you your mana’s worth most of the time. 7 mana to put the best creature into play from your top 7 wouldn’t be that good, BUT – the fact that this lets that creature do damage equal to its power generally means you’re getting a 2-for-1 here, and you’ll normally also be able to get 7 mana’s worth of value out of the deal.
Goblin Instigator
Average Picked At: 7.38
Total Times Picked: 8
Average Last Seen At: 6.19
Total Times Seen 76
Pro Rating: 3.0
Pro Comment: So I THINK this is basically a better Dragon Fodder or Krenko’s Command. Why better? Because if you can find a way to do it, you can abuse the ETB trigger on these to get more Goblins. Either way, this card’s good. As a two-drop that brings you two bodies, it is good at basically all stages – it also provides sacrifice fodder for the RB deck.
Plague Mare
Average Picked At: 3.00
Total Times Picked: 2
Average Last Seen At: 2.90
Total Times Seen 10
Pro Rating: 3.5
Pro Comment: Plague Mare comes with a pretty powerful ETB trigger – note it only hits your opponent’s creatures – that’s actually pretty powerful on a three drop. You can easily set up attacks where this finishes off creatures, and it obviously really punishes any X/1s your opponent is playing. Just how good the Mare is in a given game is somewhat dependent on your opponent’s deck, but I think it is a solid playable in any deck at all. Making it give you at least a 2-for-1 isn’t far-fetched.
Spit Flame
Average Picked At: 1.33
Total Times Picked: 3
Average Last Seen At: 1.50
Total Times Seen 4
Pro Rating: 4.0
Pro Comment: The floor on this is absolutely premium removal. The ceiling is that you can just keep on bringing it back if you have some Dragons. Even if you have like, 2-3 dragons in your deck this gets way better. This thing having a fail case of being a premium removal spell, and a ceiling of being a recurring one – and that’s pretty great.
Alpine Moon
Average Picked At: 14.00
Total Times Picked: 1
Average Last Seen At: 8.67
Total Times Seen 22
Pro Rating: 0.0
Pro Comment: This thing isn’t printed for Limited, it is printed to hose various strategies in constructed. It doesn’t do anything here.
Highland Lake
Average Picked At: 9.29
Total Times Picked: 7
Average Last Seen At: 8.14
Total Times Seen 44
Pro Rating: 2.5
Pro Comment: These are all good fixing, and are worth playing even in two-color decks because making your mana better is a big deal.
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