Draft Trainer

The Lost Caverns of Ixalan Limited Quiz

Answered: 0/20
Accuracy: 0
Brackish Blunder
Average Picked At: 8.41
Total Times Picked: 56
Average Last Seen At: 7.18
Total Times Seen 355
Pro Rating: 2.0
Pro Comment: Just the bounce part of the card is usually a passable card, so getting a map token if the creature is tapped makes this pretty appealing. Now…not being a permanent in Blue does hurt a card a little bit because of Descent stuff, but the fact this gives you a Map helps check some boxes for artifact decks.
Over the Edge
Average Picked At: 10.67
Total Times Picked: 43
Average Last Seen At: 8.80
Total Times Seen 439
Pro Rating: 2.5
Pro Comment: There are enough artifacts and enchantments in this set and – importantly – enough artifact creatures for this to work pretty well as a removal spell. The double Explore mode isn’t too bad either.
Hoverstone Pilgrim
Average Picked At: 8.94
Total Times Picked: 17
Average Last Seen At: 6.30
Total Times Seen 186
Pro Rating: 2.5
Pro Comment: A 5-mana 2/5 Flyer with Ward 2 isn’t the worst thing ever, and this can really strip the graveyard bare. Alternatively, you can use it to put your own stuff back into your library, something that might actually matter in this format, where it looks possible to go pretty hard on milling yourself. Once you’re down to your last few cards, getting to decide what you’re going to draw always feels pretty sweet
Island
Average Picked At: 15.00
Total Times Picked: 33
Average Last Seen At: 12.29
Total Times Seen 558
Brazen Blademaster
Average Picked At: 11.27
Total Times Picked: 52
Average Last Seen At: 9.25
Total Times Seen 456
Pro Rating: 2.0
Pro Comment: The starting stats are rough, but it seems like this will attack as a reasonably often
Frilled Cave-Wurm
Average Picked At: 13.16
Total Times Picked: 44
Average Last Seen At: 10.62
Total Times Seen 529
Pro Rating: 2.0
Pro Comment: A 4-mana 2/5 is mediocre, but there are definitely worst stat-lines. The Descend upgrade here is a big one too, as it suddenly makes the Cave-Wurm into a formidable attacker. That said, this is never going to feel like anything special. The floor is a very inefficient creature and the ceiling is one with slightly above-rate stats
Magmatic Galleon
Average Picked At: 1.44
Total Times Picked: 18
Average Last Seen At: 1.47
Total Times Seen 18
Pro Rating: 4.5
Pro Comment: While this isn't quite a 5 mana 5/5 that kills something and gives you a treasure, it isn’t that far off, either. Being a vehicle instead of always a creature is a definite downgrade, but this still generates easy 2-for-1s
Captain Storm, Cosmium Raider
Average Picked At: 4.04
Total Times Picked: 28
Average Last Seen At: 4.33
Total Times Seen 83
Pro Rating: 3.0
Pro Comment: This is a great Artifact payoff in a format with lots of artifacts, and she counts herself, so you’ll always have somewhere to put a counter
Waylaying Pirates
Average Picked At: 8.29
Total Times Picked: 56
Average Last Seen At: 7.43
Total Times Seen 361
Pro Rating: 3.0
Pro Comment: I love creatures that ETB and stun something, and while this makes you jump through a hoop – I think that hoop is pretty easy to jump through in Blue. Adding a decent body to the board and getting a blocker out of the way at the same time is going to be pretty strong. If you’re in the Pirate-Artifact deck, and you just curve out and play this on turn four, your opponent is going to be in serious trouble.
Fanatical Offering
Average Picked At: 10.78
Total Times Picked: 41
Average Last Seen At: 8.37
Total Times Seen 458
Pro Rating: 2.5
Pro Comment: This probably isn’t quite Deadly Dispute, but I think that’s a pretty good comparison. This format has lots and lots of expendable stuff around, and this will often feel like you’re giving up very little to draw two and get a Map token, and that’s some serious value
Cavern Stomper
Average Picked At: 8.14
Total Times Picked: 37
Average Last Seen At: 6.93
Total Times Seen 326
Pro Rating: 2.5
Pro Comment: This thing means business, and in addition to adding such a nice body to the board, it also improves your next draw significantly. The ability is costly, but there are certainly times where it matters
Wail of the Forgotten
Average Picked At: 5.50
Total Times Picked: 6
Average Last Seen At: 4.39
Total Times Seen 39
Pro Rating: 2.5
Pro Comment: This is a passable card when you don’t have Descend 8, and when you do it delivers some serious value. I mean, you’re not ecstatic about a two mana card that does one of these individually, but a card that gives you an option between all three is probably already playable. Then, with Descend online, this becomes a two-for-one that also generates some serious tempo. It will have its weaker mode far more often than the more powerful one, though
Kutzil's Flanker
Average Picked At: 2.86
Total Times Picked: 7
Average Last Seen At: 2.11
Total Times Seen 19
Pro Rating: 3.5
Pro Comment: It can flash in and eat a whole lot of more expensive creatures, while giving you another effect of value – either shutting down a graveyard deck, or gaining you some life and improving your next few draws. Alternatively, if there is a turn where a whole bunch of stuff of yours left the battlefield, it can come down as a larger creature. That last mode won’t come up as often as you’d think, we’ve seen that in the past with this effect, but this makes up for that by having these other very useful modes. It’s hard to imagine ever casting this and feeling bad about it.
Abuelo, Ancestral Echo
Average Picked At: 2.89
Total Times Picked: 9
Average Last Seen At: 3.00
Total Times Seen 19
Pro Rating: 3.5
Pro Comment: A three mana 2/2 Flyer with Ward 2 is already pretty nice, and, while the ability to blink stuff isn’t always useful, the times where it is good, it tends to be really good, especially when rebuying Enter the Battlefield abilities
Tarrian's Soulcleaver
Average Picked At: 2.17
Total Times Picked: 6
Average Last Seen At: 2.94
Total Times Seen 18
Pro Rating: 3.0
Pro Comment: 1 to pay and 2 to equip for Vigilance is awful. But, getting +1/+1 counters on your creature seems pretty doable in this format. This works especially well with Map Tokens, which are everywhere and have a built in effect that puts them in the graveyard, but things go to the graveyard all the time naturally, so this will certainly grow your creature. I do wish it got counters on itself instead of putting them on the creature, because it’s going to be pretty brutal when they can remove the thing you worked so hard to grow, and this definitely takes some serious time to get going in too many situations
Soulcoil Viper
Average Picked At: 6.50
Total Times Picked: 16
Average Last Seen At: 4.94
Total Times Seen 101
Pro Rating: 2.5
Pro Comment: This has almost passable stats, and an ability with huge upside. Loading your graveyard is quite doable in the format, and I especially like the idea of playing this alongside land cyclers. Basically, the floor is reasonable, and the ceiling is high
Forest
Average Picked At: 14.95
Total Times Picked: 44
Average Last Seen At: 12.43
Total Times Seen 578
Bringer of the Last Gift
Average Picked At: 1.00
Total Times Picked: 5
Average Last Seen At: 1.65
Total Times Seen 19
Pro Rating: 1.0
Pro Comment: Obviously, this effect is crazy powerful, but it is pretty hard to make sure you get more benefit out of it than your opponent does. I mean, you do get to keep your 6/6 Flyer in play and blow up everything else, but if your opponent has a more well-stocked graveyard than you do, there’s a good chance you don’t come out ahead when the dust clear. And…if I’m paying EIGHT MANA for something, I kind of want it to consistently make sure I’m in a more beneficial situation than my opponent is. And sure, you can play this in a self-mill deck to increase your chances, but you’re also going to encounter that kind of deck in this format. It just feels like there will be enough times where playing this is either a wash or actively bad for you
Helping Hand
Average Picked At: 9.00
Total Times Picked: 10
Average Last Seen At: 7.01
Total Times Seen 164
Pro Rating: 1.5
Pro Comment: This feels reasonably efficient when you get back a three mana creature, and there is certainly graveyard stuff in the set, but this is still a card that feels a bit too situational to be anything special. It feels pretty bad in your opening hand, for example. Entering tapped definitely hurts too.
Sage of Days
Average Picked At: 11.42
Total Times Picked: 38
Average Last Seen At: 9.59
Total Times Seen 473
Pro Rating: 3.0
Pro Comment: This is a nice way to load your graveyard in a hurry, and it isn’t that far from Scry 3 on ETB, which would make for a nice card. The stat-line isn’t good of course, but I think this does the kind of thing you want to be doing in Blue in this format
Name Answer You

Enter The Battlefield Prepared

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