Average Picked At: 4.25 Total Times Picked: 4 Average Last Seen At: 4.14 Total Times Seen 24
Pro Rating: 3 Pro Comment: Drawing and bouncing for three mana at instant speed is a very good rate. You end up with tempo and you break even on cards, but it has blowout potential too.
Average Picked At: 10.50 Total Times Picked: 2 Average Last Seen At: 6.54 Total Times Seen 18
Pro Rating: 0 Pro Comment: Commiting a crime for free is a thing, but going down a card to do it generally isn't worth it, especially with a card that has an almost entirely meaningless effect.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 4.25 Total Times Seen 4
Pro Rating: 0 Pro Comment: Even if this is a repeatable way to commit crimes, it isn't worth the mana investment.
Average Picked At: 9.33 Total Times Picked: 3 Average Last Seen At: 6.52 Total Times Seen 45
Pro Rating: 1.5 Pro Comment: Mind Rot isn't a good card. This is Mind Rot with minor upside.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 7.00 Total Times Seen 2
Average Picked At: 2.50 Total Times Picked: 2 Average Last Seen At: 1.86 Total Times Seen 7
Pro Rating: 3.5 Pro Comment: You'll usually cast this as 4 mana to do 4 to a creature and 3 to your opponent, but you can obviously mix and match, giving it way more upside.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.11 Total Times Seen 11
Pro Rating: 2.5 Pro Comment: This is pretty hard to cast, but each of the modes is pretty good for the cost.
Average Picked At: 7.00 Total Times Picked: 4 Average Last Seen At: 5.78 Total Times Seen 44
Pro Rating: 3 Pro Comment: You can just draw two with this if you want, but turning one of those cards into a deal 4 is pretty good.
Average Picked At: 5.67 Total Times Picked: 6 Average Last Seen At: 4.65 Total Times Seen 28
Pro Rating: 3.5 Pro Comment: This is fine if you pay three for it, and paying one is awesome and very attainable.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.56 Total Times Seen 9
Pro Rating: 1 Pro Comment: Burn that only hits players is pretty bad in Limited, as it has no impact on the board. It just isn't worth going down a card for 4 damage and nothing else.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.73 Total Times Seen 12
Pro Rating: 0 Pro Comment: 13 cards is a lot in Limited, but this still basically does nothing, except when your opponent actually runs out of cards. You'll cast if for 0 on occasion, but it still isn't worth it.
Average Picked At: 2.00 Total Times Picked: 1 Average Last Seen At: 2.62 Total Times Seen 8
Pro Rating: 3.5 Pro Comment: This can hit all sorts of cheap permanents, and uncounterability actually comes up with all the Ward we see these days.
Average Picked At: 4.00 Total Times Picked: 9 Average Last Seen At: 4.03 Total Times Seen 36
Pro Rating: 2.5 Pro Comment: This is solid removal, but not much more.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.00 Total Times Seen 1
Pro Rating: 4.5 Pro Comment: You have to wait a turn for it to get going, but once you get there it starts adding some very real bodies to the board, and it can quickly snowball.
Average Picked At: 5.00 Total Times Picked: 2 Average Last Seen At: 4.36 Total Times Seen 13
Pro Rating: 4 Pro Comment: This can hit almost every permanent in the format for only two mana.
Average Picked At: 2.17 Total Times Picked: 12 Average Last Seen At: 2.29 Total Times Seen 28
Pro Rating: 2 Pro Comment: The ceiling here is nuts, as it's a one-sided wrath that draws you a ton of cards. So, casting it means game over. However, 8 mana is a colossal amount.
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 2.00 Total Times Seen 5
Pro Rating: 4 Pro Comment: This was a bomb in Strixhaven, but that was a ramp-heavy format, so I think it falls short here. Still, the baseline is a 5-mana deal 5, and if you can make it an 8 mana spell that does 10 to two creatures, you're going to win.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.33 Total Times Seen 3
Pro Rating: 0.5 Pro Comment: There aren't enough Artifacts and Enchantments in this format for this to be main deck material.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.12 Total Times Seen 8
Pro Rating: 1.5 Pro Comment: This is basically just cancel in limited. Countering activated or triggered abilities is rarely worth a card.
Average Picked At: 8.50 Total Times Picked: 6 Average Last Seen At: 6.42 Total Times Seen 18
Pro Rating: 0.5 Pro Comment: You have to start this in your sideboard, because you just won't have targets for all four modes often enough.